Showing 1 - 10 of 10 postings found
Electronic Arts is looking for an Art Director to lead the art function across FC Mobile, focusing on elevating visual quality, improving content creation workflows, and driving art strategy for world-class football experiences.
Riot Games is looking for a Content Producer to orchestrate the end-to-end creative production of patch campaigns for Wild Rift by bridging the gap between high-level strategy and flawless execution.
Electronic Arts is looking for a Character Artist to drive high visual quality for models, align creative vision with directors, and oversee the 3D creation process for the Battlefield franchise.
Riot Games is looking for a Principal Game Designer to define and guide the holistic design vision, core gameplay direction, and player experience goals for a fast-paced new title within the China Studio.
Electronic Arts is seeking a Game Designer to join the FC Mobile team to plan and design game systems, manage requirements, and optimize the user experience for a premier mobile football project.
Electronic Arts is looking for a Character Artist to oversee 3D asset creation, align visual goals with directors, and provide creative input for the EA Sports FC team.
Electronic Arts is seeking an Art Director to lead visual production, manage content quality for key franchises, and coordinate with game design teams to execute high-end entertainment experiences.
Riot Games is looking for a senior visual designer with strong print and physical product craft to help shape the look and feel of cards, packaging, and related player-facing touchpoints for the League of Legends trading card game.
Riot Games is looking for a Principal Environment Concept Artist to lead visual explorations for early game prototypes and establish genre-defining visual quality bars for an unpublished R&D product.
Define & Socialize the Vision: Author the ''Creative Direction Artifacts'' (Tone Maps, Pillar One-Pagers, and Visual Design Systems) that serve as the source of truth for both creative and non-creative stakeholders.