Filters
  • Posted Date
  • City
  • Remote

Animation / VFX Jobs

Showing 126 - 150 of 613 postings found

Job Title Company Location Date Type Description Logo
Lead Technical Artist-characters
Warner Bros. Discovery
Salt Lake City, UT 8 days ago
Full Time Job

Warner Bros. Discovery is seeking a Lead Character Technical Artist with strong Unreal, Maya, and Python experience to join their team.

Senior Audio Software Engineer
Electronic Arts
Vancouver, BC 8 days ago
Full Time Job

Electronic Arts is seeking a Senior Audio Software Engineer to build and scale the CI ecosystem that powers builds and preflight systems across multiple EA games.

Stereoscopic Layout Artist
Walt Disney Animation Studios
Burbank, CA 8 days ago
Full Time Job

Walt Disney Animation Studios is seeking Stereoscopic Layout Artists to create immersive and exciting stereo shots for their newest stories in production.

Research Scientist
Pixar
Emeryville, CA 8 days ago
Full Time Job

Pixar is seeking a Research Scientist to conduct world-class research in computer graphics and AI to develop innovative solutions for Pixar and Disney film productions.

Senior Research Scientist
Pixar
Emeryville, CA 8 days ago
Full Time Job

Pixar is seeking a Senior Research Scientist to conduct world-class research in computer graphics and AI to develop innovative solutions for Pixar and Disney movie productions.

Layout Finaling Artist
Walt Disney Animation Studios
Remote / Virtual 8 days ago
Full Time Job

Walt Disney Animation Studios is seeking Layout Finaling Artists to join their Vancouver, BC studio, responsible for staging and blocking cameras and characters in virtual environments.

Effects Technical Director
Industrial Light & Magic
London, United Kingdom 8 days ago
Contract Job

Industrial Light & Magic is seeking an experienced Effects Technical Director to create simulations, procedural animation, and render photorealistic effects elements for feature film, animation, and episodic visual effects.

Manager, Architecture & Engineering Design - Project
NBCUniversal
Bedford, United Kingdom 8 days ago
Full Time Job

NBCUniversal is seeking a Manager, Architecture & Engineering Design to oversee and manage architectural and engineering design and construction administration for projects.

Talent Manager
Lucasfilm
Mumbai, India 8 days ago
Full Time Job

The Talent Manager fosters a thriving studio culture by leading with intention, clarity, and integrity.

Associate Talent Manager
Lucasfilm
Mumbai, India 8 days ago
Full Time Job

Position Summary This position is responsible for managing the ILM artists within their designated department(s) with the support and guidance of the Senior Talent Managers/Director of Talent.

VFX Coordinator
Eyeline
Hyderabad, India 8 days ago
Full Time Job

As a VFX Coordinator, you will be an integral part in shaping the success of our shows, working alongside senior production staff and artists to ensure the seamless tracking and delivery of shots according to established targets and milestones.

Production Manager
Eyeline
Hyderabad, India 8 days ago
Full Time Job

The Production Manager (DPM) reports to the VFX Producer and Head of Production and assists the VFX Producer in managing assigned VFX projects.

Matte Painting Supervisor
Eyeline
Hyderabad, India 8 days ago
Full Time Job

We are seeking a talented and experienced Matte Painting Supervisor to join our dynamic Visual Effects team.

CG Supervisor
Eyeline
Hyderabad, India 8 days ago
Full Time Job

The CG Supervisor oversees the day-to-day operations of the show within the facility.

Visual Pioneering Artist
Eyeline
Hyderabad, India 8 days ago
Full Time Job

Eyeline Studios is seeking a visual thinker who operates at the intersection of cinematography, concept art, and storytelling through advanced visual technologies.

Product Designer, Growth - Retention
CNN
New York, NY 8 days ago
Full Time Job

As a P roduct D esigner II , you are a member of the world-class CNN Digital Product Design Team, which is responsible for creating industry-leading user experiences engaged by millions across the globe.

Technical Artist
Rocksteady Studios
Remote / Virtual 8 days ago
Full Time Job

As a Technical Artist at Rocksteady, you will be located halfway between Art and Code, and will contribute to our art production pipeline, supporting content creators inside Unreal Engine 5.

Crowds Artist
Netflix
Sydney, Australia 03-26-2026
Full Time Job

Are you a Houdini Crowds Artist with creative problem-solving skills who can add life, depth and soul to environments and shots for an animated feature!? We are looking for Houdini Artists with crowd experience to join our Sydney team! What You'll Do: Setup crowd assets and HDAs within the existing Houdini pipeline and test new procedures and workflows Create a range of efficient crowd agents (bipeds/quadrupeds and vehicles) for efficient simulation Work with Animation teams to identify and breakdown behaviours into cycles for artists to use Work closely with FX Department Supervisor and Crowd Lead to implement efficient and effective ways to fill the sets and shots with life Give feedback to the department TD's to continue the development of tools and workflows associated with crowd simulation Build templates that are highly geared towards automation If required, work with fellow artists on the show that have been assigned shot implementation to make sure the scene files are being used efficiently Evaluate any issues that may arise in the setup of crowd and devise efficient solutions What You'll Need: 3+ years' Houdini experience on feature films, TV and/or animated feature with a focus in Houdini Crowds Strong understanding of Houdini crowd agent design & setup Production experience using Houdini: SOPs/DOPs essential Production experience using Houdini: Vex and Python knowledge desirable Experience building Houdini digital assets Solid understanding of motion and principles of rigging and animation Good understanding of the crowd shading and rendering procedurals Attention to design and artistic detail Ability to work independently as well as collaboratively within a team environment and when necessary to pass knowledge to other staff members Excellence in problem solving and producing high quality results within a specific timeframe.

Hybrid Generalist
Disney
Remote / Virtual 03-25-2026
Full Time Job

Job Summary: We are seeking a Hybrid Generalist with deep expertise in advanced 3D compositing and applied emerging and generative technologies.

Senior Effects Technical Director Effects Dev, Feature Animation
Lucasfilm
Vancouver, BC 03-25-2026
Full Time Job

This role is considered Hybrid, which means the employee will work 2-3 days onsite at a Company designated location and occasionally from home. This posting is an opportunity to submit your resume for future consideration; this is not a role that is open at this time.

Head Of Effects
Netflix
Vancouver, BC 03-25-2026
Full Time Job

The Head of Effects works inside of NAS as the show-based leader for all Effects work on the production, including water, fire, smoke, atmospherics, destruction, debris, and magical or abstract effects.

Experience Designer - UI Motion
Electronic Arts
Vancouver, BC 03-25-2026
Full Time Job

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe.

Crowds Artist
Netflix
Vancouver, BC 03-25-2026
Full Time Job

Are you a Houdini Crowds Artist with creative problem-solving skills who can add life, depth and soul to environments and shots for an animated feature!? We are looking for Houdini Artists with crowd experience to join our Vancouver team! What You'll Do: Setup crowd assets and HDAs within the existing Houdini pipeline and test new procedures and workflows Create a range of efficient crowd agents (bipeds/quadrupeds and vehicles) for efficient simulation Work with Animation teams to identify and breakdown behaviours into cycles for artists to use Work closely with FX Department Supervisor and Crowd Lead to implement efficient and effective ways to fill the sets and shots with life Give feedback to the department TD's to continue the development of tools and workflows associated with crowd simulation Build templates that are highly geared towards automation If required, work with fellow artists on the show that have been assigned shot implementation to make sure the scene files are being used efficiently Evaluate any issues that may arise in the setup of crowd and devise efficient solutions What You'll Need: 3+ years' Houdini experience on feature films, TV and/or animated feature with a focus in Houdini Crowds Strong understanding of Houdini crowd agent design & setup Production experience using Houdini: SOPs/DOPs essential Production experience using Houdini: Vex and Python knowledge desirable Experience building Houdini digital assets Solid understanding of motion and principles of rigging and animation Good understanding of the crowd shading and rendering procedurals Attention to design and artistic detail Ability to work independently as well as collaboratively within a team environment and when necessary to pass knowledge to other staff members Excellence in problem solving and producing high quality results within a specific timeframe.

Associate Technical Supervisor
Netflix
Vancouver, BC 03-25-2026
Full Time Job

As an Associate Technical Supervisor at Netflix Animation Studios, you'll help support the technical vision on an animated feature film by working in close partnership with the Technical Supervisor, Solutions Engineering and creative leadership.

Director, Core Engineering
Pixar
Emeryville, CA 03-25-2026
Full Time Job

The Software R&D Core team designs and develops foundational libraries and technologies used by software engineers across Pixar and the broader industry to build high performance graphics applications.

Page 6 of 25