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Animation / VFX Jobs in ON

Showing 1 - 25 of 543 postings found

Job Title Company Location Date Type Description Logo
Production Manager
Eyeline
Hyderabad, India 2 days ago
Full Time Job

The Production Manager (DPM) reports to the VFX Producer and Head of Production and assists the VFX Producer in managing assigned VFX projects.

Member
Matte Painting Supervisor
Eyeline
Hyderabad, India 2 days ago
Full Time Job

We are seeking a talented and experienced Matte Painting Supervisor to join our dynamic Visual Effects team.

Member
CG Supervisor
Eyeline
Hyderabad, India 2 days ago
Full Time Job

The CG Supervisor oversees the day-to-day operations of the show within the facility.

Member
Visual Pioneering Artist
Eyeline
Hyderabad, India 2 days ago
Full Time Job

Eyeline Studios is seeking a visual thinker who operates at the intersection of cinematography, concept art, and storytelling through advanced visual technologies.

Member
Product Designer, Growth - Retention
CNN
New York, NY 2 days ago
Full Time Job

As a P roduct D esigner II , you are a member of the world-class CNN Digital Product Design Team, which is responsible for creating industry-leading user experiences engaged by millions across the globe.

Member
Technical Artist
Rocksteady Studios
Remote / Virtual 2 days ago
Full Time Job

As a Technical Artist at Rocksteady, you will be located halfway between Art and Code, and will contribute to our art production pipeline, supporting content creators inside Unreal Engine 5.

Member
Crowds Artist
Netflix
Sydney, Australia 2 days ago
Full Time Job

Are you a Houdini Crowds Artist with creative problem-solving skills who can add life, depth and soul to environments and shots for an animated feature!? We are looking for Houdini Artists with crowd experience to join our Sydney team! What You'll Do: Setup crowd assets and HDAs within the existing Houdini pipeline and test new procedures and workflows Create a range of efficient crowd agents (bipeds/quadrupeds and vehicles) for efficient simulation Work with Animation teams to identify and breakdown behaviours into cycles for artists to use Work closely with FX Department Supervisor and Crowd Lead to implement efficient and effective ways to fill the sets and shots with life Give feedback to the department TD's to continue the development of tools and workflows associated with crowd simulation Build templates that are highly geared towards automation If required, work with fellow artists on the show that have been assigned shot implementation to make sure the scene files are being used efficiently Evaluate any issues that may arise in the setup of crowd and devise efficient solutions What You'll Need: 3+ years' Houdini experience on feature films, TV and/or animated feature with a focus in Houdini Crowds Strong understanding of Houdini crowd agent design & setup Production experience using Houdini: SOPs/DOPs essential Production experience using Houdini: Vex and Python knowledge desirable Experience building Houdini digital assets Solid understanding of motion and principles of rigging and animation Good understanding of the crowd shading and rendering procedurals Attention to design and artistic detail Ability to work independently as well as collaboratively within a team environment and when necessary to pass knowledge to other staff members Excellence in problem solving and producing high quality results within a specific timeframe.

Member
Assistant, Physical Production
Fox
Los Angeles, CA 2 days ago
Full Time Job

The Assistant acts as the central hub for a high-volume production slate, requiring a mastery of complex scheduling, studio event logistics, and executive-level presentation materials.

Member
Hybrid Generalist
Disney
Remote / Virtual 2 days ago
Full Time Job

Job Summary: We are seeking a Hybrid Generalist with deep expertise in advanced 3D compositing and applied emerging and generative technologies.

Senior Effects Technical Director Effects Dev, Feature Animation
Lucasfilm
Vancouver, BC 2 days ago
Full Time Job

This role is considered Hybrid, which means the employee will work 2-3 days onsite at a Company designated location and occasionally from home. This posting is an opportunity to submit your resume for future consideration; this is not a role that is open at this time.

Head Of Effects
Netflix
Vancouver, BC 2 days ago
Full Time Job

The Head of Effects works inside of NAS as the show-based leader for all Effects work on the production, including water, fire, smoke, atmospherics, destruction, debris, and magical or abstract effects.

Experience Designer - UI Motion
Electronic Arts
Vancouver, BC 2 days ago
Full Time Job

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe.

Crowds Artist
Netflix
Vancouver, BC 2 days ago
Full Time Job

Are you a Houdini Crowds Artist with creative problem-solving skills who can add life, depth and soul to environments and shots for an animated feature!? We are looking for Houdini Artists with crowd experience to join our Vancouver team! What You'll Do: Setup crowd assets and HDAs within the existing Houdini pipeline and test new procedures and workflows Create a range of efficient crowd agents (bipeds/quadrupeds and vehicles) for efficient simulation Work with Animation teams to identify and breakdown behaviours into cycles for artists to use Work closely with FX Department Supervisor and Crowd Lead to implement efficient and effective ways to fill the sets and shots with life Give feedback to the department TD's to continue the development of tools and workflows associated with crowd simulation Build templates that are highly geared towards automation If required, work with fellow artists on the show that have been assigned shot implementation to make sure the scene files are being used efficiently Evaluate any issues that may arise in the setup of crowd and devise efficient solutions What You'll Need: 3+ years' Houdini experience on feature films, TV and/or animated feature with a focus in Houdini Crowds Strong understanding of Houdini crowd agent design & setup Production experience using Houdini: SOPs/DOPs essential Production experience using Houdini: Vex and Python knowledge desirable Experience building Houdini digital assets Solid understanding of motion and principles of rigging and animation Good understanding of the crowd shading and rendering procedurals Attention to design and artistic detail Ability to work independently as well as collaboratively within a team environment and when necessary to pass knowledge to other staff members Excellence in problem solving and producing high quality results within a specific timeframe.

Associate Technical Supervisor
Netflix
Vancouver, BC 2 days ago
Full Time Job

As an Associate Technical Supervisor at Netflix Animation Studios, you'll help support the technical vision on an animated feature film by working in close partnership with the Technical Supervisor, Solutions Engineering and creative leadership.

Director, Core Engineering
Pixar
Emeryville, CA 2 days ago
Full Time Job

The Software R&D Core team designs and develops foundational libraries and technologies used by software engineers across Pixar and the broader industry to build high performance graphics applications.

Feature Production Department Coordinator
Sony Pictures Imageworks
Los Angeles, CA 2 days ago
Full Time Job

Benefits per company policy: include healthcare, 401K, Sick and Vacation leave, standard increases as applicable Sony Pictures Imageworks is seeking a Production Support Coordinator for our Los Angeles location.

Lead Lighting Artist
Electronic Arts
Guildford, United Kingdom 2 days ago
Full Time Job

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe.

Visual Design Art Director March Of Giants
Ubisoft
Montreal, QC 2 days ago
Full Time Job

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin's Creed, Rainbow Six to Just Dance and more.

Lead Generalist Artist
Lucasfilm
Mumbai, India 2 days ago
Full Time Job

Position Summary We are looking for a Lead/Environment Generalist who reflects the innovative spirit, creative talent, production excellence, collaborative mindset and passion for great filmmaking that define ILM.

Senior External Development Lighting Artist
Electronic Arts
Stockholm, Sweden 3 days ago
Full Time Job

Collaborate daily with global co-development teams, providing clear visual briefs, feedback, and support to align creative direction across studios. Provide direction and guidance to our external lighting teams across levels and cinematics, to enable them to deliver high-quality lighting on time and to specification.

Title Producer, Ucan - Film and Animation
Netflix
Los Angeles, CA 3 days ago
Full Time Job

At Netflix, our mission is to entertain the world. Together, we are writing the next episode - pushing the boundaries of storytelling, global fandom and making the unimaginable a reality.

Line Producer
Framestore
Melbourne, Australia 3 days ago
Full Time Job

The multi-Oscar-winning creative Film & Episodic studio, at Framestore has worked with some of the greatest storytellers in film today. Collaborating with directors and producers across the complete filmmaking process to help design, plan and create beautiful images, we focus on finding innovative creative solutions to support their vision and set new standards for visual effects in cinema.

Lighting Artist, Cinematic
Playstation
Santa Monica, CA 3 days ago
Full Time Job

The Lighting Artist will be crafting lighting and post effects for background lighting.

3D Animator
Ubisoft
Sofia, Bulgaria 3 days ago
Full Time Job

Ubisoft is seeking a 3D Animator to create high-quality animations for characters and objects, manipulate mocap data, and prototype animation systems for their games, collaborating with various teams to meet artistic and technical constraints.

Senior Lighting Artist
Playstation
Remote / Virtual 3 days ago
Contract Job

Playstation is seeking a Senior Lighting Artist to join Haven Studios and create mood, atmosphere, and visual storytelling through compelling lighting for ambitious AAA game experiences.

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