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Animation / VFX Jobs in Vancouver

Showing 1 - 25 of 86 postings found

Job Title Company Location Date Type Description Logo
Staff Site Reliability Engineer
Walt Disney Animation Studios
Vancouver, BC 2 days ago
Full Time Job

The SRE team within Platform Engineering is focused on optimizing service deployments and improving the availability, latency, performance, efficiency, and observability of systems at WDAS.

Crowd Artist
Eyeline
Vancouver, BC 2 days ago
Full Time Job

As a Crowd Artist, you will be responsible for creating the motion of crowds in high-end VFX including simulation for planning and previz purposes.

Lead Crowd Artist
Eyeline
Vancouver, BC 3 days ago
Full Time Job

As a Lead Crowd Artist, you will be responsible for leading a team of crowd artists in producing advanced VFX crowd setup and shots for a variety of scenarios.

Environment Artist - EA Sports FC
Electronic Arts
Vancouver, BC 10-22-2025
Full Time Job

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe.

Pipeline Python Development: Trainee
Barnstorm VFX
Vancouver, BC 10-21-2025
Full Time Job

Who You Are We're looking for a motivated and curious Entry-Level Python Developer to join our team focused on building tools and automation solutions .

Matte Painting Supervisor
Eyeline
Vancouver, BC 10-20-2025
Full Time Job

We are seeking a talented and experienced Matte Painting Supervisor to join our dynamic Visual Effects team.

Crowd Supervisor
Eyeline
Vancouver, BC 10-20-2025
Full Time Job

The Crowd Supervisor is responsible for studio wide management of the crowd department, leading teams of artists and coordinating with all levels of production.

Director Of VFX Production
Eyeline
Vancouver, BC 10-20-2025
Full Time Job

Eyeline Studios is seeking an accomplished Director of VFX Production to lead our Vancouver, LA and London teams through all stages of VFX project delivery, from pre-production to final handoff.

Lead Lighting Artist
Eyeline
Vancouver, BC 10-20-2025
Full Time Job

The Lead lighter collaborates with the show-side supervision team to help maintain and schedule tasks and assignments while ensuring the artists stay on track and delivers high-end photo-realistic CG characters and environments.

Houdini FX Artist
Eyeline
Vancouver, BC 10-20-2025
Full Time Job

As an FX artist, your role is to create high-caliber dynamic and riveting visual 3D FX.

Lead Environment Generalist
Eyeline
Vancouver, BC 10-20-2025
Full Time Job

The Lead Environment Generalist is responsible for leading the Environment team and contributing to photo-realistic 2D and 3D environments and concepts.

Environment TD
Eyeline
Vancouver, BC 10-20-2025
Full Time Job

The Environment TD is responsible for providing technical support to maintain and improve department workflows.

Environment Artist
Eyeline
Vancouver, BC 10-20-2025
Full Time Job

As an Environment Artist, you will be responsible for creating high-level and diverse 3D and 2.

Compositor
Eyeline
Vancouver, BC 10-19-2025
Full Time Job

As a Compositor, you will harmonize all layers and elements to create the final and complete shot for live-action feature films.

Project Manager, Studio Operations and Production Management
Eyeline
Vancouver, BC 10-19-2025
Full Time Job

We are seeking a proactive Project Manager to drive technology initiatives that improve the efficiency and effectiveness of our Studio Operations and Production Management teams.

Software Engineer, Web Services
Eyeline
Vancouver, BC 10-19-2025
Full Time Job

As a Software Engineer, you will be responsible for building and operating resilient backend services in our environment.

Software Engineer, Houdini
Eyeline
Vancouver, BC 10-19-2025
Full Time Job

The Houdini Pipeline Developer collaborates with Pipeline Leads to build a Houdini pipeline that spans lookdev, lighting, CFX, and FX, using USD and Solaris as a backbone.

Senior Software Engineer, Nuke
Eyeline
Vancouver, BC 10-19-2025
Full Time Job

Eyeline is looking for a Senior Software Engineer to support and enhance the 2D pipeline team by developing tools and workflows for compositing artists, troubleshooting Nuke-related issues, and collaborating with team members on new features.

Senior Software Engineer, Maya
Eyeline
Vancouver, BC 10-19-2025
Full Time Job

The Maya Pipeline Developer collaborates with Pipeline Leads to build a Maya pipeline that spans Modeling, Rigging, Animation, and Tracking/Matchmove, using OpenUSD as a backbone.

Senior Software Engineer, Creative Innovation
Eyeline
Remote / Virtual 10-19-2025
Full Time Job

This role is part of Eyeline's Technology organization, which is responsible for delivering innovative production technology and supporting creative excellence across our global studio.

Production Coordinator, Visual Pioneering
Eyeline
Vancouver, BC 10-19-2025
Full Time Job

As the Visual Pioneering Coordinator, you will oversee and support various tasks and projects within the Eyeline Visual Pioneering Group to ensure efficient operations and successful project completion.

Visual Pioneering Artist
Eyeline
Vancouver, BC 10-19-2025
Full Time Job

As a Visual Pioneering Artist, you will leverage a broad array of open-source and in-house-developed tools and techniques to produce images and videos, adhering to the creative objectives set by the project supervisor.

Crew Manager
Eyeline
Vancouver, BC 10-19-2025
Full Time Job

The Crew Manager is responsible for the end to end management of the employee life cycle.

Senior Manager, Production Finance Systems & Workflows
Eyeline
Vancouver, BC 10-19-2025
Full Time Job

This Senior Manager, Production Finance Systems & Workflows is a critical leadership role focused on supporting the company's production finance operations and production accounting activities.

Manager, VFX Production Finance
Eyeline
Vancouver, BC 10-19-2025
Full Time Job

The Manager, VFX Production Finance is responsible for monitoring and tracking cost projections & actuals across assigned projects, generates cost reports for evaluation on a regular basis, and directly supports visual effects productions.

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