Showing 1 - 9 of 9 postings found
Skydance is seeking an Environment Modeling Artist to collaborate with the production designer and art department to create and iterate on high-quality environmental models that define the visual look of animated productions.
Skydance is looking for an Environment Surfacing Lead Artist to lead a team of surfacing artists in creating high-quality materials, textures, and surface aesthetics for environments and props using modern USD-based workflows.
Skydance is seeking a Senior Crowds Technical Artist to assist the Crowds Supervisor with technical and creative approaches to assigned sequences by creating master crowd rigs and deploying them to the team for production shots.
Skydance is looking for a Technical Artist Support to help assigned departments solve technical issues, fix scene bugs, and maintain technical documentation for animation workflows.
Skydance is seeking a Mid Systems Administrator to manage the deployment and maintenance of the company's infrastructure services, systems, and network using configuration as code methodologies.
Skydance is looking for an Animator to give credibility and transmit specific emotions in film by creating high-quality animations that align with the director's vision and production design.
Skydance is looking for a Senior Animator to create high-level character animations while providing artistic guidance and mentorship to the team to ensure emotional credibility and technical excellence in film production.
Skydance is seeking a Pipeline Engineer to contribute to the development, testing, and maintenance of software applications and libraries for the global feature animation pipeline.
Skydance is looking for a Senior Rigging Artist to develop, implement, and support complex character and prop deformation rigs for use in crowds, layout, and animation.