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Showing 1 - 25 of 38 postings found

Your job will be to manage a portfolio of existing games and/or new games, ensuring they drive optimal in-game ad revenue through thoughtful ad placements and strategic management of ad networks, exchanges and advertisers. These efforts will have a specific focus on maximizing yield from ad inventory in emerging markets, (i.e. India, Indonesia, Vietnam, Brazil, Mexico, Russia and Turkey).

 

Build out the Digital Platform Engineering Hub team to accelerate the development of EADP platform offerings. You will work with a globally distributed platform team - product management, engineering and operations - and game studios.

 

To work closely with seniors Artists and Lead to achieve the highest quality output.  • To be able to deliver shots as per the expectation of you Seniors/Leads.   • Able to stay positive and deliver shots under an intense production environment.

 

• 8+ years' experience of large-scale enterprise web application (full-stack) development. • Proven and established PHP/Laravel framework experience  • Excellent knowledge of front-end programming using HTML, CSS, JavaScript, jQuery etc. with a strong grasp of web technologies and UI/UX standards

 

Our Software team combines award winning, third party software with our own tools and technologies to create powerful and innovative solutions to the most challenging visual effects requirements. Our developers create software, which addresses the needs of clients in today's constantly evolving visual effects environment.

 

Animators are responsible for producing high-quality hyper-realistic animations for our feature film productions.  • Previous experience with Linux  • A small amount of scripting knowledge - Mel or Python preferred  • Previous experience in a VFX environment

 

To work closely with seniors Artists and Lead to achieve the highest quality output.   • To be able to deliver shots as per the expectation of you Seniors/Leads.   • Able to stay positive and deliver shots under an intense production environment.

 

Sony Pictures Entertainment is looking for a Head of Legal Affairs to join our team. The position will focus primarily on transactions to produce, distribute and acquire product for Sony Pictures International Productions throughout the world in English and in local languages. This attorney will work closely with senior business and finance executives worldwide to structure, negotiate, do...

 

Animators are responsible for producing high-quality hyper-realistic animations for our feature film productions.

 

A fast paced exciting position, the Crowd Artist needs to have exceptional VFX crowd skills as well as strong organizational abilities and a mastery of communication clarity. The Crowd Artist will use their expertise to implement the Director's specific vision by working closely with the Crowd Supervisor, Animation Director, Studio Supervisors, Production and Animation teams.

 

Our Crowd TDs are responsible for using Houdini to populate cities, choreograph battles, wrangle herds and inject life into our CG scenes.

 

Create photorealistic backgrounds and environments to match the overall look and feel of the film; Combine skills in painting and3D with knowledge of composition, design, photography, and digital modeling to createtwo-dimensional andthree-dimensional images for film with or without the use of conceptual mock-ups;

 

Work closely with VFX Supervisors and Leads to determine best approach to solve effects challenges and develop final look in shot development. Work with other TDs, art directors and designers to create photo-real effects and physically accurate simulations

 

Work closely with Supervisors to develop tools and workflows associated with creature simulations. Develop new techniques and processes to solve unique and technical creature production challenges.  Create creature, simulation and shot based setups which maintain/contain character motion and deformation systems; secondary dynamics systems.

 

Building on our production workflows, the Creature TD, working under the direction of the Rigging and Creature CG Supervisors, are responsible for setting up skin, muscle, cloth and hair on our hero-creatures. Tasked primarily to develop and design the tools and setups to tackle the challenges associated with a variety of Creature complex deformations. Our Creature TDs are a balance of technical and creative who are capable of scripting pipeline tools to streamline our shot-making processes. Work closely with Supervisors to develop tools and workflows associated with creature simulations.

 

• Create photorealistic backgrounds and environments to match the overall look and feel of the film; • Combine skills in painting and 3D with knowledge of composition, design, photography, and digital modeling to create two-dimensional and three-dimensional images for film with or without the use of conceptual mock-ups; 

 

Work closely with VFX Supervisors and Leads to determine best approach to solve effects challenges and develop final look in shot development. Work with other TDs, art directors and designers to create photo-real effects and physically accurate simulations

 

• Work closely with VFX Supervisors and Leads to determine best approach to solve effects challenges and develop final look in shot development • Work with other TDs, art directors and designers to create photo-real effects and physically accurate simulations • Accurately interpret concept art and design from the Art Department

 

Building on our production workflows, the Creature TD, working under the direction of the Rigging and Creature CG Supervisors, are responsible for setting up skin, muscle, cloth and hair on our hero-creatures. Tasked primarily to develop and design the tools and setups to tackle the challenges associated with a variety of Creature complex deformations. Our Creature TDs are a balance of technical and creative who are capable of scripting pipeline tools to streamline our shot-making processes.

 

Data analyst supports the Global Digital Publishing Organization (GPO) business unit with efforts that include cleaning and maintaining promotional information for Digital & Packaged Full Game. This individual need ability to validate information between different systems & validate data completeness in short time intervals and the ability to build automated data validation between different sources.

 

As a Creative Director for EA India your job will be to use your passion, knowledge, and leadership to inspire the team, provide and communicate vision, drive innovation and create incredible experiences that surprise and delight millions of gamers around the world.

 

We are looking for a Systems Engineer, Creative Systems Support - VFX, based out of our Mumbai office. As part of the Creative Systems group within the Creative Technologies and Infrastructure team, you will help transform the way VFX content is created and distributed.

 

EA Quality Verification team is on the hunt for a Project Manager who can support the planning, execution and tracking of strategic initiatives for game titles. The Project Manager works with Software Data Analysts and QA Professional in implementing solutions that helps moving towards a data-driven org.

 

Oversee all matters related to T&E management which includes – Expense Audit, P-Card Audit, cleaning-up unused transactions, Coordinate with IT team on technical issues, perform process related reporting for various business users and also working with employees in resolving their queries via various platforms.

 

This IT Audit Analyst will play an active role in supporting EA's Sarbanes Oxley Act (SOX) compliance program. You will work with and report to the Global Audit, IT Audit Manager to evaluate the effectiveness and efficiency of EA's IT control environment and operating processes, including recommendations for improvement in processes and controls.

 
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