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Full Time Job

CG Texture Artist

Nickelodeon Animation

Burbank, CA 07-08-2020
 
  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description

CG TEXTURE ARTIST (UNTITLED STAR TREK SERIES)

About The Brand

For over 30 years, the Nickelodeon Animation Studio continues to be one of the largest producers of television animation in the world, reflecting all kids today. Based in Burbank, Calif., with offices in New York, the Studio, designed by our artists and for our artists, is home to the world's greatest creative talents. Our campus of creativity houses top-notch talent, storytellers, artists, production teams, voice actors, cartoon experts and more. At Nickelodeon, we are always looking to recruit dedicated craftspeople to help bring groundbreaking new ideas to life and that starts with you! We are leading the way in animated content for TV series, TV movies, shorts and theatrical features. Some of our new upcoming original animated series include, Kamp Koral: SpongeBob's Under Years, Rugrats, Middlemost Post, Star Trek: Prodigy, Big Nate and Santiago of the Seas, among others. Our content development teams are creator-driven, our work culture is collaborative, our mentorship of new talent is second to none, and we are committed to hiring inclusively to reflect authenticity in the diverse stories we want to tell. Join us!
Overview and Responsibilities

SUMMARY:
• Texture Painting, Look Development, and Grooming in Substance Designer, Substance Painter, Xgen, and Maya Redshift.
• Must be capable of creating painterly, stylized, procedural, and photorealistic textures in several specified styles.
• The ideal candidate must have a critical eye with his or her own work, be able to follow reference material and concept art, be organized, have the ability to problem solve, be resourceful and creative, and work well with a team.

RESPONSIBILITIES:
• Ability to texture in various specified styles depending on CG project.Create Textures for 3D characters, props, and sets within Substance Painter and Substance Designer.
• Knowledge of Zbrush for use in creation of displacement and normal maps.
• Build Redshift shaders in Maya.
• Review UVs when needed.
• Must be familiar with Grooming. Xgen is preferred.

Basic Qualifications
• Must have a portfolio and preferably online demo reel that demonstrates texture painting, material creation, and grooming skills.
• Minimum 2 years experience working in CG (games, vfx, animation).
• In-depth understanding of color theory and application.
• Understanding of Maya, UV layout principles, and CG Pipeline.
• The ability to create and use Materials in Substance Designer and Painter.
• Understanding of Basic Fur and Hair Grooming.
• Excellent verbal and written communication skills.
• Excellent organizational skills. Ability to multitask effectively, prioritize competing demands, and follow through on details.
• Must be flexible enough to deal with changing role requirements and changing technology.
• Ability to work as part of a team as well as be resourceful and self-driven.

Job Locations US-CA-Burbank

Job Type Full-Time Staff

Brand Nickelodeon Animation

Jobcode: Reference SBJ-rj30bd-18-217-4-206-42 in your application.

Company Profile
Nickelodeon Animation

Nickelodeon Animation is proud of our celebrated past, but we're not resting on our Bikini Bottoms. We're always looking to the future, for both creative talent and the dedicated craftspeople that bring groundbreaking new ideas to life.