Lead / Advanced Technical Artist
Warner Bros. Discovery
Salt Lake City, UT
Character Art Intern (temporary)
The Job
Avalanche, a division of WB Games Inc., is looking for an art intern for their Character Department to work on an unannounced AAA title.
We are looking for a talented artist with strong art foundations/functional technical skills and with a knowledge of anatomy. Applicants should be creative self-motivated problem solvers who enjoy collaborating in a team setting with other artists, programmers and designers to create an immersive game experience. If this is you, send us your resume and portfolio for consideration.
The Daily
• Learn and implement the established artistic direction using references, documents, etc.
• Research subject matter to support and inform team
• With your immediate supervisor plan the game concept or asset to be created while considering the game design and technical constraints
• Have the characters validated by the Lead Artist or Art Director
• Verify the quality of created assets once imported into the game, and make improvements when necessary
• Any other ad-hoc duties as needed
The Essentials
• Strong artistic foundation in design, composition, color, rendering, anatomy
• Creative, with an eye for details
• Enjoy creating a wide variety of content including creatures, monsters, animals, humans and anything else that may be needed
• Good knowledge of a 3D software package, preferably Maya
• Understanding and proven implementation of UVs and good topology
• Understanding of the technical constraints linked to real time, 3D engines and level editors
• Understanding of Unreal engine is helpful
• Good knowledge of Zbrush
• Strong knowledge of Adobe Creative Suite (Photoshop)
• Good communication and interpersonal skills
• Good knowledge of Substance Painter, Designer a plus
• Mari, Marvelous Designer, 3D Coat knowledge is a plus
Jobcode: Reference SBJ-g6k9y8-3-144-212-145-42 in your application.