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Full Time Job

Hard Surface Artist

Electronic Arts

Los Angeles, CA 08-13-2020
 
  • Paid
  • Full Time
Job Description

We are DICE Los Angeles

DICE LA was founded in 2013 with a mission to create outstanding entertainment, and to do so in a manner that is different from the industry. We want to make great games and be great at making games.

What does that mean to you as a developer?

It means that you will have a creative stake in everything you do. We believe that we are all game makers, and everyone at our studio contributes to the goal of making amazing game experiences, regardless of role or title. We want this to be the studio where you do the best work of your career. We also firmly believe that we are at our best when we have the proper balance between work and life. To support this balance, we nurture a culture that aims to reach the highest productivity without crunch, and by making smart decisions when it comes to how we work and plan. Having a positive, inclusive studio culture is of extreme importance to us.
Our games reflect the means by which they are created. Games that are crafted in an inspiring atmosphere, with creativity, artistry and technology as their backbone, will capture the imagination of gamers around the world.

We are looking for experienced Artists like you, to join us in our mission to create amazing games and experiences, and to enhance ourselves and our craft. This role will report to our Art Line Director.

Responsibilities:

As a Hard Surface Artist, you will build assets that enhance the art direction and overall vision of the game.

Work task examples:
• Primary responsibility will be to model & texture weapons, vehicles, and mechanical objects
• Create briefs and give feedback to outsourcing partners
• Participate in R&D of new techniques to implement into our production pipeline

Skills We Look For:
• Create hard surface models with a high level of realism
• Excellent Maya or similar 3D modeling software skills
• Superior eye for detail, proportion and surface properties
• Experience working with physically based rendering
• Previous game production experience
• Self-motivation and the ability to collaborate effectively within a team

Benefits

We are proud of the great perks we offer like comprehensive health and benefit packages, tuition reimbursement, 401k with company match and, of course, free video games. And since we realize it takes extraordinary people to make world-class games, we offer great compensation packages and a culture that is powered by creativity and individuality.

Next Steps

As part of the application process we might ask you to perform a practical work test. Apply online with a combined resume and portfolio.

Jobcode: Reference SBJ-g369mn-18-226-187-199-42 in your application.

Company Profile
Electronic Arts

Electronic Arts Inc. is a global leader in digital interactive entertainment. EA develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.