Full Time Job

Houdini FX Artist

Scanline VFX

Montreal, QC 07-10-2020
  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description

RESPONSIBILITIES
• Develop and produce a wide variety of realistic visual effects, including but not limited to destruction, smoke, fire, water and the supernatural
• Work under the guidance of multiple supervisors to achieve the desired level of aesthetic quality and technical accuracy, often exploring different approaches and looks
• Develop scalable FX systems that can be used in a variety of shots by a variety of artist
• Effectively communicate to other artists on how to use said FX systems and help them through the process if need be
• Revise simulations based on client and supervisor feedback in a timely manner
• Be willing to learn and adapt new tools outside of Houdini into your workflow
• Coordinate with the Lighting & Comp Dept. to ensure smooth integration of FX elements
• Work within the established pipeline and offer constructive suggestions to improve the process
• Help develop and explore new ways to enhance results

QUALIFICATIONS & SKILLS
• Creative ability and artistic talent, demonstrated by previous work
• Able to build systems that can create complex FX; but are simple, intuitive, and easy to control
• Demonstrated knowledge of Houdini, including its advantages over other tools as well as its disadvantages
• Demonstrated knowledge of Python, The Houdini HOM, and VEX
• Knowledge of one or more renderer commonly used in production; Vray, Arnold, Prman, Mantra
• C++ and Houdini SDK experience would be a bonus
• Bachelor's degree or equivalent experience
• 4+ years live action VFX experience


TOOLS & SOFTWARE REQUIRED
• Houdini
• Nuke
OUTILS & LOGICELS REQUIS
• Houdini
• Nuke
OUTILS & LOGICIELS SUPPLÉMENTAIRES
• 3DS Max & popular FX plugins, Thinking Particles, FumeFX, Krakatoa
• Flowline
• Maya
• Realflow

BENEFITS

We offer extended medical, disability and dental insurance.

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