company_logo

Contract Job

Artist - External Development

Santa Monica Studio

Los Angeles, CA 11-17-2020
 
  • Paid
  • Contract
Job Description

Artist - External Development (Contract)

Join the award-winning team that created God of War

We're looking for an outsourcing generalist to partner with the external development group and work on all things art related. The ideal candidate has experience and knowledge in creating high quality art assets from scratch, including sculpting, baking and texturing assets to final. In this role you'll work with several different art departments and be in the mix between working hands on and giving feedback to external teams. Ideally you excel at one type of asset creation but still have comfort and confidence in a wide variety of styles or asset needs, ranging from environment props to characters.

Responsibilities
• Implement delivered assets into the game engine
• Minor Zbrush mesh cleanup or adjustments on delivered assets as requested by the Art Director or Art Leads
• Texturing and material creation of delivered assets for use in game
• Resolve technical inefficiencies with delivered art assets by giving feedback to the external partner or fixing it internally (ie. Poor UV layouts, Poor mesh topology, LOD issues)
• Communicate clearly between the internal team's needs to the external partners in terms of writing up feedback or making detailed briefs
• Flexible and willing to work on several types of assets including character props, environment props, environment assets, breakables, etc
• Occasionally creating assets from scratch with provided concept art when time permits, including Zbrush high res modeling, low res re-topology, texturing and material creation

Requirements
• Strong experience and competence working in Maya to create basic models and materials
• Can show an online portfolio demonstrating high quality full asset creation from scratch, including modeling, texturing and material creation
• Comfortable working in Zbrush to make sculpting adjustments or sculpt assets from scratch if needed
• Experience working with optimal UV layouts and able to communicate or give feedback on how to improve UV layouts depending on the delivered asset
• Experience in baking maps or resolving map baking issues when going from high res to game res
• Great aesthetic and artistic eye to constantly improve quality of delivered work by giving feedback or making final adjustments internally
• Desire to work on many different tasks and work with many people internally or externally
• A passion for game development and pushing art quality forward in the industry
• Highly organized, self-motivated and able to demonstrate the ability to follow through on tasks
• Be able to communicate to external teams in a professional way that represents our studio in a positive manner and to strengthen relationships with our development partners

Preferred Experience
• Substance designer / painter experience
• Animation experience
• Character art experience
• 2D Art background or concept art skills to help with paintovers or feedback
• Shipped AAA games or games with high quality art in the past
• Understanding of the outsourcing process or experience working with outsourcing in past roles

We value talent, self-motivation, and team spirit. In turn, we provide an environment with a large degree of autonomy and opportunities for growth.

PRIVACY NOTICE TO SIE LLC'S JOB APPLICANTS

This Privacy Notice explains what personal information we at Sony Interactive Entertainment LLC collect from you, and why we collect it and use it. This Notice covers our practices regarding the personal information of all applicants to our job positions. Please review it carefully.

Categories of personal information we collect from you

We collect personal information about you throughout the recruiting process, in particular the following categories. Generally, we obtain this information through our Recruiting Team:

A. Identification and contact information
• • Direct identifiers such as your first and last name.
• Indirect identifiers such as a government ID, your Social Security, work permit or passport #.
• Contact information such as your email address, mailing address, telephone number.

B. Other information about you or that can be associated with you such as:
• Sensitive/Protected Data. During the recruitment process, you may (voluntarily) provide us with your ethnicity, gender, military service information, or physical or mental health information, as well as your national origin and citizenship.
• Professional or job position-related information, including your past professional experience, references; background verification; talent management and assessment; information regarding any conflicts of interests; and the terms and conditions of your job offer.
• Non-public education information, including information about your education records, such as grades and transcripts.

Jobcode: Reference SBJ-d5bey3-18-116-239-195-42 in your application.

Company Profile
Santa Monica Studio

Recognized as a global leader in interactive and digital entertainment, Sony Interactive Entertainment (SIE) is responsible for the PlayStation® brand and family of products and services.