Full Time Job

Crowd Artist

Scanline VFX

Montreal, QC 05-09-2020
  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description

• Create digital crowd behaviors and simulations to achieve the look, movement, and style envisioned by the Director & Production
• Collaborate and communicate with VFX/CG Supervisors and Producers in order to implement efficient and effective ways to integrate crowd pipeline tools and techniques and problem solve issues in feature film development
• Establish on-going communication with artist, leads, production and supervisors regarding schedules, deadlines, and shot/sequence feedback; attend all relevant meetings on shots, sequences and production
• Able to troubleshoot and find solutions to technical challenges and execute them effectively
• Propose creative approaches and solutions for any specific shots

• Bachelor's degree or equivalent experience
• 2 - 5 years Crowd/Motion Experience in VFX Feature Film, TV or Special Venues
• Massive, Maya and Python (required)
• Knowledge/experience with 3DS Max (preferred)
• Rigging and Animation experience (a plus)
• Experience with MoCap Retargeting in Maya or MotionBuilder (a plus)
• Experience with MiArmy, Golaem, Houdini Crowds, or other crowd software packages (a plus)
• Demo Reel demonstrating artistic and technical ability
• Ability to work independently with minimal supervision; strong troubleshooting and problem-solving.
• Be a team player and able to perform within a collaborative environment


We offer extended medical, disability and dental insurance.