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Full Time Job

Principal Software Engineer, Tools

WB Games

Kirkland, WA 05-06-2022
 
  • Paid
  • Full Time
  • Executive (10+ years) Experience
Job Description
Every great story has a new beginning. We're excited to announce that Discovery and WarnerMedia have combined to become Warner Bros. Discovery. WBD is a premier global media and entertainment company offering audiences the world's most differentiated and complete portfolio of content, brands and franchises across television, film, sports, news, streaming and gaming. We're home to the world's best storytellers, creating world-class products for consumers. From brilliant creatives to technology trailblazers and beyond, join us as we step into the next chapter.

For the past 25 years Monolith Productions has been obsessed with delivering a unique gaming experience for our fans. Starting with Blood, our very first title – all the way to our most recent offering, Middle-earth: Shadow of War, we are constantly pushing the envelope to combine innovative gameplay, inventive narratives, cutting edge tech & AI, and stunning visuals. We are challenging ourselves even further to ensure that our next project is going to be our best yet. That's where you come in – for us to achieve that, we need the best and brightest talent the industry has to offer. Help us create our next AAA title.

Join the Wonder Woman team and help bring an iconic DC Super Hero to life!

Monolith Productions, a division of WB Games Inc., seeks a Principal Software Engineer to join the Tools team behind the award-winning Middle-earth: Shadow of Mordor and its sequel Middle-earth: Shadow of War, in creating content authoring technologies for exciting, cutting-edge action games.

As a member of our studio's Tools team you will work closely with the Senior Technical Artists, content development leads and the rest of your peers on the Core Technology Team to develop state-of-the-art content authoring technology. As a principal level Tools engineer, you will help drive the vision of our tools with your strong teamwork, communication, problem solving, decision making and mentoring skills.

In addition, as part of our studio's highly collaborative engineering group, you will have ample opportunity to share your experience and expertise on the development of both tools specific and general engineering systems. Opportunities for involvement in the creative process will present themselves throughout the course of each project.

This job will require collaboration with our Tools Lead on issues of technical design. The position is a cooperative one, with regular communication related to requirements gathering, iteration during feature betas and subsequent long-term support. You will also work closely with your manager and production team to help identify all dependencies and develop and maintain realistic schedules.

The Daily
• Design, author, maintain and refactor code that meet all design, technical and schedule requirements
• Collaborate with the Tools Lead, other Core Tech engineers, Senior Technical Artists and other content development experts to identify elements of the content development pipeline in need of optimization or replacement and on proposals of exciting new tools technologies
• Coordinate with content development experts during controlled tools betas, then work with QA and senior users to ensure successful roll out of new features to the team
• Collaborate with technical leadership and other engineers to help establish overall technical design and architecture
• Author, review and provide feedback on technical and end-user documentation of new tools and features
• Work closely with the production staff in building and maintaining realistic schedules and identifying dependencies
• Review the work of other engineers and mentor them to improve their knowledge and skills

The Essentials
• 12+ years professional C++ programming
• GUI development experience
• Expert level understanding of the workings of 3D content authoring tools (level editors, modeling tools, etc.)
• Ability to review and provide feedback on technical proposals, requirements, designs, algorithms, source code, and reference documents with engineers and content creators
• Experience working with content creators and collecting requirements

The Nice to Haves
• A deep understanding of the game development process and workflows of various disciplines
• Experience with a test framework applicable to tool development
• Creative, focused, results-oriented, self-motivated, resourceful problem-solver with excellent debugging and strong communications skills.
• Experience with MFC or Win32

Warner Bros. Discovery embraces the opportunity to build a workforce that reflects the diversity of our society and the world around us. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, without regard to race, color, religion, national origin, gender, sexual orientation, gender identity or expression, age, mental or physical disability, and genetic information, marital status, citizenship status, military status, protected veteran status or any other category protected by law.

If you're a qualified candidate with a disability and you need a reasonable accommodation in order to apply for this position, please contact us at recruitadmin@warnermedia.com.

Jobcode: Reference SBJ-g6py7q-18-191-41-236-42 in your application.