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Full Time Job

Senior Sound Designer

Warner Media

Kirkland, WA 11-18-2021
 
  • Paid
  • Full Time
Job Description
WarnerMedia showcases some of the most iconic and cherished entertainment, news and sports brands in the world, but we are much more than that. WarnerMedia is truly where art meets science. Our combination of cutting-edge technology and an unrivaled commitment to groundbreaking storytelling builds a sense of community and meaningful connection that is shaping the future of media. We create rewarding opportunities across our entire family of brands, while championing a spirit of inclusion, innovation, self-development and support. Join WarnerMedia as we think big, live true and make the stories that move the world.

For the past 25 years Monolith Productions has been obsessed with delivering a unique gaming experience for our fans. Starting with Blood, our very first title – all the way to our most recent offering, Middle-earth: Shadow of War, we are constantly pushing the envelope to combine innovative gameplay, inventive narratives, cutting edge tech & AI, and stunning visuals. We are challenging ourselves even further to ensure that our next project is going to be our best yet. That's where you come in – for us to achieve that, we need the best and brightest talent the industry has to offer. Help us create our next AAA title.

The Job

Join the Wonder Woman team and help bring an iconic DC Super Hero to life!

Monolith Productions, the award-winning AAA studio who brought you F.E.A.R. and Middle-earth: Shadow of Mordor, seeks a Senior Sound Designer to help us deliver a compelling, immersive audio experience for our AAA multi-platform game. In this role you will leverage your experience and utilize both your creative and technical skills to produce exceptional audio content. You will work in close collaboration with the audio department as well as designers, artists and engineers across the team. Ideal candidates will have a passion for game audio and strong desire to deliver the best possible audio experience for our players.

Please provide a link to access your demo reel showcasing your previous work.

The Daily
• Plan, create, edit, implement, and test audio assets in a several different categories (characters, weapons, environments, UI and more).
• Collaborate with audio team in system design planning.
• Plan and conduct recording sessions to capture raw source material in-house and in the field.
• Represent the audio department in cross-discipline feature teams.
• Produce documentation for design plans and pipelines.

The Essentials
• 5+ years in a game audio or post-production audio environment.
• Fluent with your DAW of choice (Reaper, Cubase, Pro Tools, Ableton, etc.).
• Experience recording raw source and familiar with common sound libraries.
• Possess an expert ear and critical listening skills.
• Comfortable meeting both creative and technical challenges on a deadline.
• Effective, clear communicator of complex technical concepts.
• At ease giving and receiving feedback.

The Nice to Haves
• Experience with Wwise.
• Music background.
• Experience with scripting languages.
• Experience with post production pipelines and standard delivery specs.

Jobcode: Reference SBJ-gqmw5x-18-217-144-32-42 in your application.