Job Description
Avalanche, a Warner Bros. Games studio, located along the beautiful Wasatch Mountains, has been in the video game business for 22 years. Acquired by Warner Bros. in 2016, we are at the top of our game and in the midst of creating a new, open-world, single-player action RPG experience, set in the 1800s Wizarding World–Hogwarts Legacy! The game is scheduled for release in 2022. Come play a part in imagining adventures and creating worlds together.
Character Technical Artist
About the position:
WB Games Inc., is looking for a character technical artist with strong Unreal, character development and Python experience to join our Salt Lake City studio. You will be part of a versatile tech-art team working with the latest technology developing a high-profile AAA title. You will develop solutions helping our studio work more efficiently and raising the quality bar with a focus on character development and animation.
Responsibilities:
• Involvement in all aspects of character setup, engine integration and performance tuning.
• Assist and support modelers, animators, and riggers by troubleshooting issues, developing tools, defining best practices, developing character rig standards, and mentoring junior tech-artists.
• Seek out opportunities for optimization and workflow improvements.
• Work as a team with programmers, animators, artists, and other technical artists.
• Research and develop forward thinking animation and rigging technologies and tools.
Qualifications:
• Strong Unreal 4 foundation; integration and optimization of character/creature content, control rigs, chaos cloth and blueprints
• At least 1 published game with 3+ years' experience in the industry
• Solid experience with creating and maintaining high end character rigs in Maya
• 3+ years' experience with Maya
• Experience developing Python tools within Maya and Unreal
• Strong interpersonal and communication skills and able to self-manage and meet deadlines while setting a professional and collaborative tone
• A good foundation in character animation and anatomy
• Experience with the following software a plus; FaceFX, Faceware, MotionBuilder, Houdini, ZBrush
• Experience with motion capture data and processing a plus
Jobcode: Reference SBJ-gw9zpp-3-82-58-213-42 in your application.