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Full Time Job

Advanced Tech Artist

Warner Media

Needham, MA 09-23-2021
 
  • Paid
  • Full Time
Job Description
Warner Bros. Games Boston is a Warner Bros. Games development studio focused on creating free-to-play games for mobile platforms. The studio is utilizing its extensive expertise in creating persistent online worlds that foster powerful social gaming communities to develop its hit mobile game, Game of Thrones: Conquest.

The Job

WB Games Boston is looking to hire an Advanced Tech Artist to join their team. In this individual contributor position, you'll be working with developers to deliver performant and compelling gameplay, with a focus on establishing an art asset pipeline that is aided by both your tools and expertise. The role involves setting guidelines for the production of art assets, as well as solving a variety of functional and technical challenges. You'll be joining an inclusive and positive studio culture in a rapidly growing industry.

The Daily
• Establish and maintain an art development pipeline for an early-stage project.
• Drive standards and practices across the art team. Innovate approaches to putting 3D assets into Unity for a variety of mobile devices that are performant and hit the visual target.
• Provide solutions to complex shader and graphical challenges. Push the envelope on mobile devices, utilizing all platform advantages to deliver a high quality experience on an array of hardware types.
• Create developer tools that streamline the production of art assets.
• Be an expert on content implementation. Guide engineers, designers, and producers to make decisions that achieve the project vision through an optimized visual experience.
• Stay on the cutting edge of 2D and 3D technology and best practices through research, experimentation and innovation of tools and applications.
• Provide team leads insight on project costs, scheduling, and planning.
• Expertise should include, but not limited to: rigging, rendering, scripting, shaders, and pipeline development.

The Essentials
• Extensive mobile game experience and a portfolio to demonstrate your technical skills in Unity or similar platforms, as well as art applications (Maya, Adobe suite, or similar.)
• Proficiency in multiple scripting and coding languages (C#, Python) and a deep knowledge of graphics rendering and shaders.
• The ability to create and problem-solve the complex structural art foundations of a project with asset optimization in mind.

Jobcode: Reference SBJ-d55yw7-3-145-119-199-42 in your application.