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Full Time Job

Senior Gameplay Programmer Avatar:

Ubisoft

Düsseldorf, Germany 01-24-2023
 
  • Paid
  • Full Time
Job Description
Senior Gameplay Programmer [Avatar: Frontiers of Pandora] (f/m/d)

Ubisoft's 20,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players' lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin's Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

Ubisoft Düsseldorf is home to nearly 500 people, making up several teams dedicated to deliver AAA excellence and innovation across a wide portfolio of games and technologies.

Job Description

As part of Avatar: Frontiers of Pandora, you will play an instrumental role in bringing to life the beautiful and dangerous world of Pandora. This is a unique opportunity to keep growing your experience in games while working hand in hand with Disney's creative minds and James Cameron's production company, Lightstorm Entertainment.

As our new Senior Gameplay Programmer (f/m/d) at Ubisoft Düsseldorf, you will be responsible for implementation, update and maintenance of gameplay features on Avatar: Frontiers of Pandora for PC and console. You will also be required to create and maintain addition to the technical backbone of the game, the Snowdrop Engine. You will collaborate with other programmers as well as artists, animators and designers to create technical solutions for complex game requirements.

What you will do:
• Maintain and extend the existing game frameworks in the Snowdrop engine, safeguarding and improving stability and performance
• Develop features within a multi-threaded environment
• Implement and optimize engine features and controls and systems in C++ with game designers to ensure responsive playability
• Make use of iterative prototyping to demonstrate the validity of gameplay features
• Analyse and understand game design in order to define required features and game systems to be developed, for multiple platforms
• Identify and resolve bugs identified by people from other disciplines, the quality control team and your peers

Qualifications

What you bring:
• Prior professional experience in Gameplay Programming, Engine Programming or 3D programming
• Experience in development with Console SDKs (Playstation and/or Xbox)
• Strong programming and debugging skills in C++
• Good knowledge of linear algebra related to 3D programming
• Proficient in refactoring and optimizing existing systems
• Understanding of multi-threaded principles
• Ability to work efficiently with a large, existing code base
• Excellent communication skills and ability to work in a team
• Comfortable planning tasks and dependencies

What to send our way:
• Your CV, highlighting your education, experience and skills
• A cover letter including your earliest starting date, expected salary and why you would like to join us

Jobcode: Reference SBJ-rvz940-18-223-196-59-42 in your application.

Company Profile
Ubisoft

Ubisoft’s worldwide network of video game development studios and business offices work hand-in-hand each day to deliver rich and innovative gaming experiences that reflect the creativity and diversity of their teams