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Full Time Job

Lead Technical Artist New IP

Ubisoft

Newcastle upon Tyne, United Kingdom 01-26-2023
 
  • Paid
  • Full Time
Job Description
Lead Technical Artist [NEW IP] (526)

The Lead Technical Artist will lead a technical art team within a collaborative multi discipline environment with a focus on the three pillars of Leadership at Ubisoft: Care about people, drive performance and development and lead in complexity.

What you will do
• Build an effective team to ensure it is fully resourced, a manageable size and a good mix of levels and foster the team player culture;
• Plan, prioritise and set inspiring objectives for your team members all year long;
• Empower your team members with clear expectations and hold them accountable for their key results;
• Provide your team members with ongoing and meaningful feedback on performance and development -- ensuring positive acknowledgement of all achievements, both big and small;
• Enable your team members to reflect and prepare their future in their role and at Ubisoft;
• Engage and positively influence team members and stakeholders around a vision;
• Navigate through ambiguity and embrace change with a positive mindset;
• Create the environment for initiatives and ideas to emerge and grow;
• Care about people: be exemplary and supportive;
• Communicate with impact and promote an open dialogue within your team.
• Stay up to date on trends and methodologies in current and future graphics software and hardware to develop early planning of tools and processes;
• Participate in the development of technology road maps for the specific needs of the project;
• Maintain a balance between the creative vision of the projects and the technical budget restraints;
• Be aware of potential risks to the project and bring it to the attention of management;
• Collaborate with team leads to identify and develop art production processes and technologies that meet artists' needs for creating high quality art with limited resources;
• Set and share best practices within the group;
• Be reference for the team in relation to technical art and find solutions to complex issues that arise;
• Optimise content for memory and performance gains;
• Efficiently communicate and support messages from management;
• Assist in the development of training programs for artists as and when they are required; Provide feedback and advise team members on the project;
• Be involved in the development and rendering of artwork, models, animations and textures as and when required;
• Support their manager in any ad hoc tasks and duties.

What you will bring
• Excellent interpersonal and communication skills;
• Understanding and history of proficiency in using 3D graphics software such as 3DS Max, Maya etc. ideally on an advanced scripting level;
• Knowledge of data management software (such as perforce);
• Knowledge of platform strengths and limitations;
• Good knowledge of multiple art and animation pipelines;
• Knowledge of different hardware architectures;
• Working knowledge of scripting/programming using languages such as MaxScript, Python, C# etc.;
• Excellent time management and prioritisation skills;
• Technical proficiency in areas of 2D and 3D art;
• Experience in technical art or significant involvement in a relevant discipline;
• Experience managing and leading technical staff.

Jobcode: Reference SBJ-rb3mxe-18-222-184-162-42 in your application.

Company Profile
Ubisoft

Ubisoft’s worldwide network of video game development studios and business offices work hand-in-hand each day to deliver rich and innovative gaming experiences that reflect the creativity and diversity of their teams