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Full Time Job

Senior Environment Artist

Treyarch

Playa Vista, CA 11-14-2022
 
  • Paid
  • Full Time
  • Senior (5-10 years) Experience
Job Description
Senior Environment Artist (Photogrammetry) - Treyarch

Treyarch is looking for a Senior Environment Artist who is passionate about creating 3D Architectural kits and Biome Assets to join our Photogrammetry team and support our maps by playing a key role in crafting, integrating, and regulating environmental 3D content for our games.

In this role you'll be working alongside a team of outstanding artists who have worked on one of the most successful video game franchises of all time. We're looking for someone passionate about creating realistic art kits using photogrammetry source data that brings our environments to life. If this sounds like you, come our team!

What you'll be doing…
• Collaborating closely with Art Directors, Lead Artists, and Tech Artists to create high quality art kits using photogrammetry as source data in accordance with our projects' artistic direction, deadlines, and technical requirements.
• Implement feedback from the World Building Team on the content generated by the photogrammetry team.
• Collaborate actively with the Design team on supporting gameplay functionality while achieving believability in content.
• Be directly involved in the development of beautiful corners at early stages of the map cycle to solidify the visual benchmark for our map.
• Ability to multitask across different maps and Game Modes, attending to particular gameplay needs without compromising quality.
• Assist with providing feedback to external vendors on photogrammetry art kit best practices based on the team's needs.
• Working closely with the Tech Art team to support and define new tools, shaders, features, workflows and related research and development.
• Frequently communicating and collaborating with other Activision studios on content creation best practices and initiatives.
• Act as a trusted gatekeeper for visual quality, performance and efficiency.
• Inspire and mentor fellow artists as a role model of initiative, accountability, and a positive attitude that is welcoming of constructive feedback.

To succeed you should have…
• Proven ability to create high-quality 3D art kits using multiple major 2D and 3D packages (3DS Max, Maya, Reality Capture, ZBrush, Photoshop and Substance) for console hardware (Xbox, Playstation, PC).
• Understanding of multilayered asset creation workflows.
• The ability to capture and process photogrammetry content into in-game assets using Reality Capture or equivalent.
• A solid understanding of PBR standards and surface/light interactions.
• A strong understanding of how 3D environments are assembled in game engines such as Unreal, Unity, Radiant, etc.
• A self-motivated, independent personality and the ability to self-manage to meet deadlines with minimal direction.
• Strong communication skills, being able to proactively update partners with information and assets and feel comfortable in asking for help.
• 5+ years of proven experience working in the game industry, developing 3D content & Materials for next gen games with at least one shipped title.
• A portfolio demonstrating a diversity of photorealistic environmental content in one or more game engines that demonstrate use of real-world scan data and procedurally generated content.

We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply..

PS, we've also got some pretty amazing office perks and benefits, like 20 vacation days and 16 holidays, 10 weeks of family leave, free lunches and snacks at our office, comprehensive healthcare, and more! Check out all the details here for more information: https://www.benefitsforeveryworld.com/

Rewards

We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
• Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
• 401(k) with Company match, tuition reimbursement, charitable donation matching;
• Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
• Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
• If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.

In the US, the standard base pay range for this role is $80,800.00 - $149,400.00 Annual. This base pay range is for the US and is not applicable to locations outside of the US Actual amounts will vary depending on experience, performance and location. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed.

Jobcode: Reference SBJ-g3m0p5-3-133-121-160-42 in your application.

Company Profile
Treyarch

Activision Blizzard, Inc. is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment.