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Full Time Job

Tcs Academy - Layout

Technicolor

Toronto, ON 03-10-2022
 
  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description
TCS Academy is a free virtual program preparing artists for their journey through the world's top visual effects studios through intensive training. Technicolor's diversified reach in visual effects enables us to guide, mentor, and train these artists to meet the highest industry standards.
Our virtual courses prepare you for a career in visual effects by working with industry experts on your creative, technical, procedural, and soft skills. They also provide a great opportunity to gain experience and expertise to build upon as you progress in your career.

APPLYING FOR THIS POSITION MEANS THAT YOU WOULD LIKE TO BE CONSIDERED AND WILLING TO RELOCATE TO TORONTO AFTER COMPLETING THE VIRTUAL COURSE

The Layout Artist works under the supervision of the Layout/3D Supervisor. They are responsible for the implementation of assets and cameras in a 3D scene. The Layout Artist creates a cinematic vision, based on the 2D storyboard/3D previz, while preserving the original intent of the Director. Also, Layout Artists are expected to perform ingestion of the approved Matchmove elements into the pipeline. In the Academy, they will use their ability to implement and accomplish tasks as per the schedule and curriculum delivered by the trainer.

Some of the key responsibilities of the Trainee Layout Artist include:
• Create camera moves and rough blocking animation within a digital environment.
• Performs environment/scene setups.
• Create scenes and shots by placing characters, props, and environments according to the storyboard/previz.
• Adapt shot staging according to the composition.
• Ingesting the Camera-tracking/Matchmove tasks into the pipeline.
• Lead by example, foster a good working atmosphere and strong ethics
• Engage in continuous learning
• Submission of assignments by deadlines

What we offer

You are applying to join the Layout Academy. The course facilitates trainees to engage in a 4-week program, whether it's working out areas of your game that need practice or introducing you to new techniques. These are the perks of being a part of the Academy-
• Dedicated mentoring from a senior industry member
• Intensive training using industry standard software tools (provided) while using our high-quality training materials
• Continued access to video tutorials featuring industry experts and the potential to use your project work in showreels
• The opportunity to be directly hired into available roles at Technicolor, and to receive a signing bonus if hired out of the Academy.
• Be studio-ready at the end of the course with added content to your demo reel and a certificate of completion from one of the worlds best VFX studios.

Qualifications
• Recent graduates of bachelor's in art, animation, game design and illustration. Other graduates with basic animation knowledge can also apply
• Knowledge of Linux, Maya, 3dEqualizer (or other tracking software) required.
• Good understanding about animation blocking and constraints in Maya.
• Added advantage
• Ability to handle Matchmove tasks.
• Good written and oral communication skills including strong interpersonal skills.
• Excellent problem-solving skills including the ability to work under tight deadlines
• Curriculum
• The establishing shot
• The 2-character 2-shot
• 2-character moving interaction
• Working with alphas
• Keeping time with the action
• Hierarchies
• Retiming the shot
• The busy shot
• The standard Matchmove
• Fundamentals of camera body & Understanding of Cam data /Scan count sheet
• 2D track point
• Undistortion of plate using Lens Grid And Camera SFLU
• Projecting points on Lidar/geo and Getting Basic Camera Track
• Camera Track with Focal Animation
• Geo Building Shot

Applying: Please apply with your demo reel and CV attached.
*All applicants will be asked to complete a standardized skills test

Jobcode: Reference SBJ-r09vq8-18-223-111-48-42 in your application.