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Full Time Job

Rigging Artist

Technicolor

Bengaluru, India 10-27-2022
 
  • Paid
  • Full Time
Job Description
Technicolor Games is a unique gaming partner powered by innovation, and the global creative scale of Technicolor Creative Studios.

Servicing the Gaming industry for over a decade, Technicolor Games uses advanced technology to develop concept art, previsualization and art direction, motion capture, key frame animation, CGI assets and immersive experiences for AAA game releases.
Our team of global artists delivers highly complex animation solutions for games, working with the full scope of game engine pipelines. We have delivered over 2000 minutes of animation, 20,000 gaming assets, and 75 game releases to date.

As we strive to push the gaming market forward, we work closely with our Technicolor Creative Studios partners network not only to develop content within Games, but realize gaming brands' full IP journey, from development of Marketing assets to feature length films.

The Rigging Artist (m/f/d) is responsible for designing and maintaining a smooth and efficient rig for 3d model assets. Must have a strong understanding of animation pipelines, and production methods and a strong management style with excellent artistic & technical skills.

Key Responsibilities:
• Must be able to communicate and work in collaboration with Design, Animation and Scene Planning Drawing character sketches showing key movements.
• Creating joints and moving points to rotate and pivot.
• Creating, testing, and maintaining consistency of setups.
• Ensuring character movements are fluid, free of glitches and believable.
• Writing MEL / Python scripts to customize tools to specific automated requirements.
• Working with animators to create user-friendly characters.
• Following established character setup procedures.
• Identifying issues and following through with enquiries from the animation team and troubleshooting them.
• Testing rigs and ensuring they hold up in animation.
• Maintain a good team dynamic.

Qualifications
• Solid knowledge of human & animal anatomy, mechanics, and movement.
• Understanding of functionalities of limbs, the effect of skin weights, and the behaviour of skin and flesh.
• Ability to create callisthenics to test extreme poses.
• Adaptability, especially in terms of quality and time constraints.
• Excellent working knowledge of Maya environment and Nodes.
• Good Knowledge of Unreal Engine.
• Good Knowledge of Auto Rigs.
• Strong skills in rigging tools and scripting languages like Mel, Python.
• Good communication skills.
• Experience with Games pipeline is Must.

Any of the following experiences is a great advantage
• Having 3dx Max and C++ knowledge is an additional advantage.

Jobcode: Reference SBJ-d8m7n6-18-224-32-86-42 in your application.

Company Profile
Technicolor

Technicolor is home to the world's premiere portfolio of visual effects brands, services, and creative innovations. With locations that span the globe, and service offerings tailored to the specific creative and storytelling needs of each project, we power premium content. Our diverse family of VFX brands includes: MPC, The Mill, MR. X, Mikros MPC Advertising, and Technicolor VFX. Each studio has their own unique approach to help storytellers create out of this world experiences.