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Full Time Job

Modelling Artist

Technicolor

Remote / Virtual 07-13-2021
 
  • Paid
  • Full Time
Job Description
Company Description

TO BE ELIGIBLE FOR REMOTE WORK YOU MUST RESIDE IN INDIA

We are an award-winning visual effects company built on the belief that our strength lies in our team and our success relies on our people. By embracing our clients in our culture of mutual trust and commitment we set the stage for seamless partnerships and the perfect translation of creative vision to visual art. By partnering with our clients through every stage of their project we help shape and guide what makes it to the screen in some of the World's most exciting film and television content. By uniting with our friends to tell their stories, we become storytellers ourselves.

Modelling Artists are responsible for creating 3D character and creature models which artistically meet the brief but also technically meet the needs of other departments. If you have a passion for modelling and can use Maya then we want to hear from you!

Artist tasks:
• Creating cameras and lining up to reference using scan data.
• Model using photo references or scan data, matching volume,
• Shape and details to partial or full camera.
• Create Uvs for texture or groom.
• Creating models for scattering or providing models for kit bashing
• Retopologizing a scan model to pipeline quad mesh.
• Create models for roto anim for tracking and update models with added

Qualifications

Modelling Essentials
• Knowledge of Mudbox and/or ZBrush

Any of the following technical skills is a bonus
• Previous Experience with Linux
• Any of the following experience is a great advantage:
• Previous experience in a VFX environment
• Previous education or experience with fine art or design (sculpture, drawing, industrial design etc.)
• Previous experience working from 3D scans and/or 2D artwork

The details above provide an outline of the key requirements for candidates to apply for a role in this department. We have a number of job classifications within our artist team structure. These are;
• Artist
• Key Artist
• Technical Artist
• Lead
• Head of Department

Based on your skills we will assess your suitability for a particular role during the application process.

Jobcode: Reference SBJ-rv73ww-18-217-144-32-42 in your application.