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Full Time Job

Crowd Artist

Technicolor

Bengaluru, India 07-14-2021
 
  • Paid
  • Full Time
Job Description
We are an award-winning visual effects company built on the belief that our strength lies in our team and our success relies on our people. By embracing our clients in our culture of mutual trust and commitment we set the stage for seamless partnerships and the perfect translation of creative vision to visual art. By partnering with our clients through every stage of their project we help shape and guide what makes it to the screen in some of the World's most exciting film and television content. By uniting with our friends to tell their stories, we become storytellers ourselves.

A fast paced exciting position, the Crowd Artist needs to have exceptional VFX crowd skills as well as strong organizational abilities and a mastery of communication clarity. The Crowd Artist will use their expertise to implement the Director's specific vision by working closely with the Crowd Supervisor, Animation Director, Studio Supervisors, Production and Animation teams.

To achieve the highest quality possible within the parameters of production schedules and budgets, the Crowd Artist will need to both technically and creatively produce shots, facilitate communication between all levels of production, be flexible, be able to multi-task, trouble-shoot, and add creative value in all areas through development and design.

Strive to create the most realistic motion possible.

Facilitate interdepartmental communication, dependencies, and shepard problem solving relating to anything Crowds.

Anticipate production problems and collaborate with other department peers to identify solutions.

Provide input towards the vision of the future direction of technology in maintaining a world-class Crowd pipeline.

Develop/oversee any new technology required to efficiently meet the specific creative and technical needs of our shows and studio.

Develop pipeline tools and workflows for crowds at both the show and studio levels.

Collaborate and communicate with Supervisors and Producers in order to ensure deadlines are met.

Training of junior TD's and Generalists in crowd specific pipeline disciplines.

Troubleshoot creative/technical issues as they arise. Provide hands-on assistance to the Crowd Animators.

Supervise motion capture sessions where necessary for show and studio motion libraries.

Attend dailies and ensure creative direction is clear and through.

Lead by example, foster a good working atmosphere and ethics

Qualifications

Hands-on digital production experience.

Possesses a broad creative skill set that encompasses all facets of a VFX crowd production.

Expert understanding of crowd simulation software (Massive, etc...)

Excellent understanding of rigging, motion capture, animation and in particular their relationship to Crowds.

Strong artistic aptitude for crowds and other types of physically based motion.

Exercise a high level of focus, communication and knowhow in a fast-paced production environment.

Excellent knowledge of Maya.

Strong understanding of Motionbuilder.

Solid Python / C++ experience desired.

Experience building a pipeline a plus.

The details above provide an outline of the key requirements for candidates to apply for a role in this department. We have a number of job classifications within our artist team structure. These are:
• Artist
• Key Artist
• Technical Artist
• Lead
• Head of Department

Based on your skills we will assess your suitability for a particular role during the application process.

Jobcode: Reference SBJ-g3km89-18-219-236-62-42 in your application.