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Full Time Job

Senior VFX Artist

Sledgehammer Games

Guildford, United Kingdom 10-18-2021
 
  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description
Your Platform

Sledgehammer Games, award winning developer of multiple titles in the Call of Duty franchise, is looking for talented developers to join our studio as founding members of our new UK team, based just south of London in Guildford. This group will partner equally with our teams in Foster City, Melbourne, and Toronto in the creation of epic content for some of the biggest games in the world. This is an opportunity to help grow and shape a AAA team from the ground up, adding new skills to your armory while gaining the unique satisfaction that only comes from building something brand new. Join us on our quest to maintain and improve a healthy and inspiring studio culture!

At Sledgehammer Games, we recently entered our second decade of game development, focused on constant evolution, innovation and qualified risk-taking. With world-class content production and engineering teams, we've been able to achieve some of the highest-quality game execution of any studio in the industry. We love what we do and work hard to make sure that each new game we make is even better than the last. Creativity is key, and we're looking for talented game developers for our exciting new projects.

Sledgehammer Games is wholly owned by Activision. To learn more about our studio, please visit us at www.sledgehammergames.com or search for Sledgehammer Games on your favorite social media platform. Want to hear what it's like at the studio directly from current employees? Check out our #LifeatSHG developer profiles: https://youtu.be/12DUBszg-w4

Your Mission

As a Senior VFX Artist you will display a proven record of delivering high-quality VFX art, fierce art skills in composition and timing, an in-depth knowledge of game development and be willing to jump on any problem we throw your way. That could mean anything from working with designers to improve the feel of gameplay, working with environment artists to heighten the games atmosphere or collaborating with engineers to develop VFX tools. A willingness to jump in and learn fast is a vital part of this role.
• Creating stunning visuals effects for the FPS genre using proprietary real time particle systems.
• High standards of artist skill in creating texture assets for effects.
• A critical eye and appreciation of cinematics when placing effects.
• Finding and dealing with technical issues using performance metric tools.
• Creatively solving technical issues as they arise.
• Working with Level Designers, Team Leads and directors to create FX for stunning environments and compelling moments.

Player Profile

Minimum Requirements:
• Bachelor of art degree or equivalent industry experience and training.
• At least 5+ years of visual effects development on console hardware (Xbox One, PS4, PC).
• Strong overall artistic ability in visual effects.
• Experience with and a good working knowledge of the limitations and expectations of current/next generation hardware.
• Excellent working knowledge of Maya/Max, Houdini and Photoshop
• Experience with other engines toolsets such as Unreal, Unity and proprietary game engines.
• Experience collaborating with graphic programmers and mentoring other artists.

Extra Points:
• Strong background in modeling, animation and/or traditional art.
• Experience with creating high-end rendering of particle effects and fluid dynamics.
• Experience with Substance Painter, FumeFX, Maya Fluids or similar.
• Experience and comfort with one or more scripting/programming languages.

Jobcode: Reference SBJ-rjve5b-3-145-115-195-42 in your application.

Company Profile
Sledgehammer Games

Activision Blizzard, Inc. is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment.