Full Time Job

Technical Design Director

Sledgehammer Games

Foster City, CA 02-18-2021
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  • Paid
  • Full Time
  • Senior (5-10 years) Experience
Job Description

Job Title:
Technical Design Director - Sledgehammer Games

Requisition ID:
R005157

Your Platform

Your Mission

With the Design Team
• Identify workflow inefficiencies and propose improvements.
• Review design (inclusive of scripting) for quality and consistency of implementation, suggest improvements.

With the Game Team
• Be a Liaison to other disciplines with technical handoffs and overlap (e.g. Engineering, Animation).
• Identify pain points in workflow and pipelines. Work with relevant disciplines to propose solutions.

Project & Studio
• Provide risk assessment and scoping for game design (LD/GD)
• Create and maintain technical documentation for design & scripting standards and best practices.

Tools
• Analyze internal tools. Propose improvements and work with the team on priorities.
• Stay up-to-date with outside industry tools and technology.
• Train team on tools and new features.
Other considerations
• A sharp eye for quality and the skills to execute against it.
• The ability to give and receive feedback well.
• A willingness to reach out to partner studios and central teams to build best practice within the studio.
• The ability to influence and federate the team to adopt best practices.
• The ability to propose scalable, robust visions for the future of the Design family.

Player Profile

Minimum Requirements:
• Seven or more years of direct game development experience. Proven success, or relevant experience, in driving team results through strong leadership
• Strong interpersonal skills
• Proven problem solving and trouble-shooting skills
• Experience managing change
• Strong portfolio of work in current-gen engines
• Experience developing first-person shooters (not required)
• Strong creative and technical design skills.
• Ability to conceptualize and communicate an engaging gameplay experience and the technical ability to carry out your vision.
• Experience in Radiant, UnrealEd, Hammer, or other first-person shooter level editors.
• 10+ years professional game design experience with heavy emphasis on Technical Design.
• Self-motivated with the highest level of attention to detail.
• Works well in a team environment.
• Strong communication skills.
• Takes and understands direction and feedback well, meets deadlines and handles multiple tasks.

Location
Map
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Company Profile
Sledgehammer Games

Activision Blizzard, Inc. is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment.