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Full Time Job

Senior Technical Designer - Sledgehammer

Sledgehammer Games

Toronto, ON 12-04-2021
 
  • Paid
  • Full Time
  • Senior (5-10 years) Experience
Job Description
Your Platform

Sledgehammer Games, award winning developer of several titles in the Call of Duty franchise, is looking for talented developers to join us as founding members of our new Toronto team. This group will partner with our global teams in Foster City, California and Melbourne, Victoria in the creation of epic content for some of the biggest games in the world. This is an opportunity to help grow and shape a AAA team from the ground up, adding new skills to your armory while gaining the unique satisfaction that only comes from building something brand new. Join us on our quest to maintain and improve a healthy and inspiring studio culture!

The studio is navigating their 2 nd decade of game development, focused on constant evolution, innovation and qualified risk-taking – which are some of the most rewarding aspects of game development. With world-class content production and engineering teams, we've been able to achieve some of the highest-quality game execution of any studio in the industry. We love what we do and work hard to make sure that each new game we make is even better than the last. Creativity is key, and we're looking for talented game developers for our exciting new projects.

Sledgehammer Games is wholly owned by Activision. To learn more about our studio, please visit us at www.sledgehammergames.com or search for Sledgehammer Games on your favorite social media platform. Want to hear what it's like at the studio directly from current employees? Check out our #LifeatSHG developer profiles: https://youtu.be/12DUBszg-w4

Your Mission

As a Senior Technical Designer, you will be a vital connection between Design and Engineering. You will be able to communicate and engage with both disciplines ''in their language.'' Technical Designers should have experience with a wide variety of scripting languages and game engines and should be comfortable learning ''on the fly.'' Technical Designers should be able to absorb a large scripting base quickly and use that knowledge to inform and empower other designers.

Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
• Work closely with designers, engineers, and other content creators to create compelling gameplay systems
• Solve complicated problems creatively while considering design needs versus production realities
• Drive gameplay systems from paper concepts all the way to shippable products
• Rapidly prototype and iterate on experimental gameplay in order to ''find the fun''
• Act autonomously to track down issues or improvement areas and implement novel solutions
• Help develop and maintain a robust set of scripting solutions that empower content designers
• Mentor designers and other developers on scripting standards and best practices

Player Profile

Minimum Requirements:
• 7+ years game industry experience with at least one shipped title
• Experience with several different scripting languages (Python, Java, C#, Lua)
• Solid understanding of gameplay mechanics and the game design process
• Passion for designing systems, mechanics, and meta-game loops
• Excellent written, verbal, and electronic communication skills

Extra Points:
• Technical degree or work experience in a technical design role
• Experience with multiple game engines
• Ability to read and understand C++
• Experience with Unreal Engine or node-based scripting editors/interfaces.
• Experience scripting complex animated sequences

Jobcode: Reference SBJ-rv91bn-18-221-129-19-42 in your application.

Company Profile
Sledgehammer Games

Activision Blizzard, Inc. is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment.