Job Description
Your Platform
Your Mission:
As a Level Designer, you will:
• Block out and build 3d levels through various phases of development.
• Research and be intimately familiar with the game's subject matter, locations, and architecture.
• Collaborate with the Systems Design team to support gameplay mechanics.
• Collaborate with other multiplayer level designers and environment artists to iterate on level designs.
• Prioritise well, meet timeframes and communicate progress of the level design with Leads and Directors frequently.
Player Profile:
• Passion for shooters on Console and/or PC.
• Proven experience making fun, visually impressive 3d multiplayer levels for a first person shooter.
• 3+ years multiplayer map design & building experience.
• Must work well in a team environment: Strong interpersonal skills, taking and understanding direction well, meeting timeframes.
• Strong game design skills: able to thoughtfully discuss the strengths and weaknesses of recent games. An ability to list techniques used to make fun multiplayer FPS levels and systems.
Extra Points:
• Drawing/art/Photoshop skills.
• Programming and or scripting experience.
• Background or education in game design, architecture, or traditional art.
• MOD community experience.
Jobcode: Reference SBJ-rnmv6m-3-239-119-159-42 in your application.