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Full Time Job

Gameplay Engineer - Sledgehammer

Sledgehammer Games

Toronto, ON 05-06-2021
 
  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description
Your Platform

Sledgehammer Games is looking for talented developers to join us as founding members of our new Toronto team. This group will partner with our global teams in Foster City, California and Melbourne, Victoria in the creation of epic content for some of the biggest games in the world. This is an opportunity to help grow and shape a AAA team from the ground up, adding new skills to your armory while gaining the unique satisfaction that only comes from building something brand new. Join us on our quest to maintain and improve a healthy and inspiring studio culture!

The studio is navigating their 2nd decade of game development, focused on constant evolution, innovation and qualified risk-taking – which are some of the most rewarding aspects of game development. With world-class content production and engineering teams, we've been able to achieve some of the highest-quality game execution of any studio in the industry. We love what we do and work hard to make sure that each new game we make is even better than the last. Creativity is key, and we're looking for talented game developers for our exciting new projects.

Sledgehammer Games is wholly owned by Activision. To learn more about our studio, please visit us at www.sledgehammergames.com or search for Sledgehammer Games on your favorite social media platform. Want to hear what it's like at the studio directly from current employees? Check out our #LifeatSHG developer profiles: https://youtu.be/12DUBszg-w4.

Your Mission

As a Gameplay Engineer, you will work closely with content teams to push our gameplay systems to new heights of fun and visual fidelity, creating new systems and leverage existing ones to realize AAA-quality FPS gameplay. This is a great opportunity to work with a passionate engineering team and help shape cutting-edge industry technology.

Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
• Collaborate with designers to create new gameplay system.
• Support the design department by working on a variety of generalist tasks, to facilitate their efforts.
• Optimization work, related to performance and bandwidth improvements.
• Bug fixing and polish tasks.

Player Profile

Minimum Requirements:
• 3+ years of experience in games.
• Fluency in 3D math, related to game programming.
• Fluency in C++.
• Strong design sensibilities and outstanding communication skills.
• Staunch work ethic and high personal standards of quality.

Extra Points:
• AAA play-control logic, especially on an FPS title.
• Modern animation techniques and blend trees.
• Networked game logic.
• Real-world AI methods.
• Rigid body kinematics.
• Extending an established code base.

Sledgehammer Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.

Jobcode: Reference SBJ-gw8v4p-3-136-154-103-42 in your application.

Company Profile
Sledgehammer Games

Activision Blizzard, Inc. is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment.