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Full Time Job

Game Designer

Sledgehammer Games

Toronto, ON 06-21-2022
 
  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description
Game Designer (System)

Your Platform

Located in the San Francisco Bay Area, Melbourne, Australia, Toronto, Canada and Guildford, UK – Sledgehammer Games is the videogame development team behind Call of Duty®: Modern Warfare 3, Call of Duty®: Advanced Warfare, Call of Duty®: WWII, and Call of Duty®: Vanguard. Since our founding in 2009, our greatest passion has been making AAA games. The strength of our team makes us not only excellent at what we do, but also how we do it. We firmly believe in supporting our passionate employees to be the best they can be. Here at Sledgehammer Games, everyone is a game maker.

We are constantly evolving and innovating – which are some of the most rewarding aspects of game development. With our extraordinary audio, design, engineering, and art teams, we've been able to achieve some of the highest-quality game execution of any studio in the industry. We love making games and we work hard to make sure that each new game we make is even better than the last. Creativity is key, and we're looking for dedicated game developers for our exciting upcoming projects.

Sledgehammer Games is wholly owned by Activision. To learn more about our studio, please visit us at www.sledgehammergames.com or search for Sledgehammer Games on your favorite social media platform. Want to hear what it's like at the studio directly from current employees? Check out our #LifeatSHG developer profiles: https://youtu.be/12DUBszg-w4

Your Mission

As a Game Designer, you will be an owner and leader of features on the team. You will own gameplay systems and determine changes or improvements to the game. As part of our team, you will help maintain high quality standards and expectations across the project.

Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
• Work alongside the design team to ensure a cohesive gameplay experience.
• Own and become the feature lead for gameplay systems and mechanics within the game.
• Conceptualize, pitch, and iterate on designs with the dev team.
• Actively debate design concepts, systems, and mechanics with the design team.
• Prototype, implement, and tune designs and concepts using in-house tools within time frames provided.
• Work with artists, engineers, animators, and audio experts to bring designs to life.
• Constantly iterate on game mechanics and game systems to find the fun based on user feedback, analytics, and design goals.
• Refine gameplay above and beyond expectations to execution excellence.

Player Profile

Minimum Requirements:
• 2+ years of experience designing games
• 2+ years of scripting experiences
• Previous experience working on a AAA title as a systems/game designer
• Passion for games and fun interactive gameplay

Jobcode: Reference SBJ-g34eqx-3-145-15-205-42 in your application.

Company Profile
Sledgehammer Games

Activision Blizzard, Inc. is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment.