Full Time Job

Unreal Technical Artist

Scanline VFX

Munich, Germany 08-26-2021
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  • Paid
  • Full Time
  • Senior (5-10 years) Experience
Job Description

• Creates content for immersive experiences for real-time applications and Film Virtual production
• Designs levels and environments in Unreal
• Lights and shades assets in Unreal
• Uses particle systems to create stunning FX
• Helps the art team optimize assets for Unreal
• Creates procedural tools and workflows using Blueprints and Python
• Explores new workflows and technologies to enhance results
• Helps team debug issues and learn new methods

• Bachelor's Degree or equivalent experience
• Minimum five (5) years of Unreal experience building, debugging, and supporting complex setups in Unreal
• Minimum five (5) years of experience in scripted tools development
• Creative ability and artistic talent, demonstrated by previous work
• Exceptional technical skills, the ability to learn new software quickly, and a keenness to stay on the leading edge
• Strong willingness to grow, learn new methods, and share knowledge with others
• Ability to work and solve technical issues independently
• Ability to take direction positively, work well within a team, and thrives under the pressure of tight deadlines
• Excellent communication skills and an open mind
• Team player able to work in a collaborative and fast-paced environment

• Unreal (required)
• 3ds Max
• Maya
• Houdini
• Python

Jobcode: Reference SBJ-dyxw9k-3-238-132-225-42 in your application.