Unreal Software Developer
Scanline VFX
Vancouver, BC
KEY RESPONSIBILITIES
• Develops and maintains tools in Unreal for Virtual Production
• Builds, improves and maintains scalable Blueprints
• Explores technologies in Virtual Production such as motion trackers, LED screens and robotics
• Develops workflows and tools to seamlessly transfer content from DCC software to Unreal
• Develops in engine tools to aid both artist and client workflows
• Leverages current technology, research and development trends to innovate and advance Scanline's technologies
• Designs, implements, and releases state-of-the-art components and applications for mission-critical, high performance, and globally distributed systems
• Writes technical briefs and user documentation
• Partners with Software Development leadership to identify and schedule tasks
QUALIFICATIONS & EXPERIENCE
• Minimum five (5) years of advanced experience with C++
• Minimum five (5) years of Unreal experience building, debugging, and supporting complex setups in Unreal
• Bachelor's Degree or equivalent experience
• Familiarity with virtual production and film/TV production workflows
• A thorough understanding of real-time rendering workflows
• Strong willingness to grow, learn new methods and share knowledge with others
• Ability to take direction positively, work well within a team and thrives under the pressure of tight deadlines
• Excellent communication skills and an open mind
• Team player able to work in a collaborative and fast-paced environment
SOFTWARE REQUIREMENTS
• Unreal (required)
• Python (required)
• C++ (required)
• 3ds Max (a plus)
• Maya (a plus)
• Houdini (a plus)