Full Time Job

Tech Animator

Scanline VFX

Montreal, QC 04-06-2021
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  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description

• Creates a technical setup involving different elements such as rigs, cameras, volume capture scans for animation to use
• Cleans up mocap solves and object track solves
• Generates usable geometry out of 4D volume capture
• Tests and ensure character rigs meet technical and artistic specifications
• Technical setup of cameras
• Shot Sculpting deformation fixes on a cg character
• Debugs technical problems and escalate issues as needed
• Takes directions and applies notes from supervisors

• Three (3) to five (5) years of matchmove, layout, tech anim, rigging, or shot finaling experience in visual effects for feature film or television (required)
• Bachelor's degree or Diploma in the field of arts, film and/or animation (preferred)
• Advanced software skills in Maya (required)
• General understanding of Maya rigging.
• General Modeling / Sculpting skills.
• General Animation skills.


We offer extended medical, disability and dental insurance.

Jobcode: Reference SBJ-rv1e87-18-204-227-34-42 in your application.

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