Full Time Job


Scanline VFX

Munich, Germany 04-30-2021
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  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description

• Create high quality models and UVs for use in production; implement improvements/changes based on review feedback and Supervisor/Lead direction
• Design and implement high level conceptual to practical modeling
• Proactively recommend ongoing pipeline improvements; Identifies potential issues and provides solutions, and escalates as needed
• Maintain positive relationship with all stakeholder departments; attend meetings as needed
• Work within the defined pipeline
• Ensure continuity and support other asset departments such as texture, lookdev, Generalists and rigging
• Complete assigned tasks in a timely manner

• Minimum three (3) years of VFX experience modeling photorealistic assets for live action feature films
• Expert in Maya; could teach a class on how to use it and trouble shoot
• Excellent knowledge of Zbrush and/or Mudbox. Mari knowledge (a plus)
• Excellent technical trouble shooting skills and problem solving abilities
• Demonstrated ability to take design from ambiguous to full design implementation
• Strong understanding of rigging process and displacement map work flow
• Experience working on creatures, digi doubles, topology and blend shapes (preferred)
• Eye for detail and able to QA own work to ensure highest quality before handing off assets
• Excellent time management and prioritization skills; experience working under tight deadlines
• Strong written and verbal communication skills
• Team player who is able to work independently with minimal supervision


Collaboration on elaborate feature film productions (national & international)

Innovative environment and excellent opportunities to further develop your skills


Please include showreel and breakdown in your application. Due to large number of applications the confirmation email you will receive is automated.

Jobcode: Reference SBJ-gq8yvm-3-236-118-225-42 in your application.

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