Full Time Job

Grooming Artist

Scanline VFX

Los Angeles, CA 07-02-2021
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  • Paid
  • Full Time
Job Description

• Creates photo-real hair and fur grooms to be used on our digital doubles and creatures
• Creates high-quality models and UV's for use in production; implements improvements and changes based on review feedback from the supervisor and lead direction
• Creates photo-real textures, both hand-painted and from set photography to a level of detail necessary for hero CG assets
• Works within the defined pipeline
• Ensures continuity and supports other asset departments such as texture, lookdev, and rigging
• Completes assigned tasks in a timely manner
• Works independently on defined tasks but in collaboration with artists and supervisors in modeling, shading, and lighting during the look development process
• Learns and adapts to new workflows and methods quickly

• Bachelor's Degree/Diploma in Digital Arts or equivalent experience (preferred)
• Working knowledge of Maya and XGen is required
• Excellent knowledge of Zbrush and/or Mudbox
• Mari, 3ds Max, V-Ray, and Nuke experience is a plus
• Excellent technical troubleshooting and problem-solving skills
• Experience working on creatures, digital doubles, topology, and blend shapes (preferred)
• Eye for detail and able to QA their own work to ensure the highest quality before assets handoff
• Excellent time management and prioritization skills; experience working under tight deadlines
• Able to work independently with minimal supervision as well as a team player
• A clear understanding of color space, shading, lighting, and rendering methodologies

Jobcode: Reference SBJ-rj8xx2-3-236-68-118-42 in your application.