Contract Job

3Ds Max Pipeline Developer

Scanline VFX

Vancouver, BC 03-29-2021
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  • Paid
  • Contract
  • Senior (5-10 years) Experience
Job Description

KEY RESPONSIBILITIES
• Identifies and solves complex, systematic problems in the domain of the tools, plug-ins, pipeline and overall workflow development
• Gathers requirements across large collaboration efforts that span multiple departments and/or disciplines
• Leverages current technology research and development trends to innovate and advance ScanlineVFX's technologies
• Designs, builds, and implements pro-types; debugs and QA's using common testing platforms with stakeholders
• Maintains and supports created tools and fine-tunes as needed
• Writes technical briefs and documentation
• Partners with pipeline management team to identify and schedule tasks
• Defines, communicates, and enforces coding standards across teams and projects
• Mentors other pipeline team members

QUALIFICATIONS & EXPERIENCE
• BA in Computer Science, or similar discipline (required)
• Minimum five (5) years of experience in VFX, Gaming or other professional Max software development environment
• Demonstrated advanced work experience with Max, MAXScript, C/C++ and Python
• Experience with runtime rendering APIs, like DirectX or OpenGL (preferred)
• Experience with user interface design in QT/PyQT
• Experience with V-Ray, Thinking Particles, or Fume FX (preferred)
• Experience working with pipelines in Windows
• Experience with meshes, transforms, joints, and dynamic simulations
• Understanding of scheduling, task estimates, and capacity planning
• Strong written and verbal communication skills

Location
Map
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