Full Time Job

3Ds Max Pipeline Developer

Scanline VFX

Los Angeles, CA 03-31-2021
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  • Paid
  • Full Time
  • Senior (5-10 years) Experience
Job Description

• Identifies and solves complex, systematic problems in the domain of the tools, plug-ins, pipeline and overall workflow development
• Gathers requirements across large collaboration efforts that span multiple departments and/or disciplines
• Leverages current technology research and development trends to innovate and advance ScanlineVFX's technologies
• Designs, builds, and implements pro-types; debugs and QA's using common testing platforms with stakeholders
• Maintains and supports created tools and fine-tunes as needed
• Writes technical briefs and documentation
• Partners with pipeline management team to identify and schedule tasks
• Defines, communicates, and enforces coding standards across teams and projects
• Mentors other pipeline team members

• BA in Computer Science, or similar discipline (required)
• Minimum five (5) years of experience in VFX, Gaming or other professional Max software development environment
• Demonstrated advanced work experience with Max, MAXScript, C/C++ and Python
• Experience with runtime rendering APIs, like DirectX or OpenGL (preferred)
• Experience with user interface design in QT/PyQT
• Experience with V-Ray, Thinking Particles, or Fume FX (preferred)
• Experience working with pipelines in Windows
• Experience with meshes, transforms, joints, and dynamic simulations
• Understanding of scheduling, task estimates, and capacity planning
• Strong written and verbal communication skills


Please only apply once. We keep your application details on file for both current and future job opportunities. If you are applying to more than one position, use the same email address on all applications. Only re-apply if your details have recently changed.