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Full Time Job

Technical Artist - Global Marketing, Gmc

Riot Games

Los Angeles, CA 05-26-2022
 
  • Paid
  • Full Time
  • Senior (5-10 years) Experience
Job Description
Riot Games is now a multi-game studio and next on the list...becoming THE entertainment company of the 21st century. From game cinematics to animated music videos to animated television, CG content is an important part of Riot's past, present, and future. Riot's Global Marketing Creative team was born to better support all of our Marketing Creative needs including CG content.

The mission of Technical Art at Riot is to establish and improve the systems, tools, rigs, assets, and workflows that unleash the creativity of our artists and allow the production of the best possible art content for our players. As a Tools & Pipeline Technical Artist on Global Marketing Creative, you will report to the CG Supervisor and focus on defining and building the tools and tech that unlock the CG cinematics team to create outstanding work. Some important efforts include: setting up and defining a uniform pipeline structure on our Perforce server; work with game teams to create universal asset and rigging workflows and sharing across Riot's multiple teams; help establish a motion capture pipeline with XSens and UE4; solve long term render solutions across Riot campus and remote stations; UE4 asset Library construction.

Responsibilities:
• Level up the end-to-end workflow in CG across Character Art, Animation, Environment Art, and VFX, and Lighting/Render/Compositing. Translate artistic requirements to sustainable workflow design.
• Provide technical support to artists working from our art workflows, collecting data to further improve the tools they are using.
• Prototype new art assets and build asset generation pipelines and tools.
• Work with production to develop a long-term strategy to maintain and evolve the art workflows for Global Marketing Creative.
• Build close relationships with the artists and engineers you work alongside to understand their needs and provide leadership on tool and pipeline development.
• Maintain relationships with important teams across Riot and external partners.
• Be an available and eager mentor for other Technical Artists in their craft .

Re quired Qualifications:
• 8+ years experience as a technical artist in games, 3D animation or demonstrable related experience
• Expertise in Unreal Engine
• Expertise in content creation and tool development in DCC tools, particularly Maya, Photoshop and Substance
• Proficient Python programmer

Desired Qualifications
• Comfortable writing C++
• Experience with offline rendering pipelines and workflows
• Experience in shader writing (HLSL/GLSL)
Our Perks:

Riot has a focus on work/life balance, shown by our open paid time off policy, in addition to other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner and children, and a 401k with company match. Check out our benefits pages for more information.

Riot Games fosters a player and workplace experience that values teamwork embodied by the Summoner's Code and Community Code. Our culture embraces differences as a strength, and our values are the guiding principles for how we approach work. We are committed to putting diversity and inclusion (D&I) at the center of everything we do, and promoting a fair and collaborative culture where Rioters treat one another with dignity and respect. We encourage you to read more about our value of thriving together and our ongoing work to build the most inclusive company in Gaming. It's our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law, including the City of Los Angeles' Fair Chance Initiative for Hiring Ordinance relating to an applicant's criminal history.

Jobcode: Reference SBJ-gxqy7j-3-15-10-137-42 in your application.

Company Profile
Riot Games

Riot Games was founded in 2006 to develop, publish, and support the most player-focused games in the world. In 2009, we released our debut title, League of Legends, to worldwide acclaim. League has gone on to be the most-played PC game in the world and a key driver of the explosive growth of esports.