Local Product Initiative, China Publishing (Contractor)
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it's for them that we continue to evolve and improve the League of Legends experience.
We're looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you're passionate about games. We embrace those who see things differently, aren't afraid to experiment, and who have a healthy disregard for constraints.
The Product Initiative function within China Publishing Management Center helps our publisher Tencent and LA-based central product teams better understand the gaps and opportunities of our game product experience in China, and drive the process of how we're going to get there. Product Initiative's scope covers almost every product feature you can think of, be it a brand new user onboarding process, social sharing feature for a specific game or game mode, or the opportunity to improve matchmaking experience for our most hardcore players. Whatever the calling, we identify and bring the solution that our players need.
Product Initiative function, on a day to day basis, drives the thinking behind player experience oriented local product feature (re) design, provides thought leadership and project management in optimizing global product feature by advocating Chinese players' needs
As a Publishing Manager, local product Initiative in Wild Rift China publishing team, reporting into the Team Captain of Wild Rift publishing, China, you will join the effort of shaping the mobile game experience for the next generation of League players in China. By encouraging teams to collaborate, you'll guide development, smash through obstacles and drive projects across the finish-line and into players' hands. You'll help conceptualize, influence and achieve results together with our publisher Tencent and LA based product development groups
Be responsible for and lead the continuous effort of understanding player and product health for Wild Rift in China
Based on fact and player experienced informed strategic thinking, drive the improvement of product and feature-related player experience for Wild Rift in China
Became a true subject matter expert of around-the-game systems, in-game event and promotions and shops, help identify development priority in these sub-system and build strong case for change
Align autonomous Riot and Tencent teams towards a shared vision and roadmap.
Manage and track project schedules, while mitigating risks and managing tradeoffs.
Work with game teams to ensure launch execution and the best possible game service delivery in China region.
Collaborate with external teams to ensure products / experiences are tailored to China market needs and are delivered to players' hands.
Manage collaborations with partners, bridge the gap between organizations by facilitating discussions and encouraging agreement between leads to make decisions that effect game service and operations in China.
Ensure game and content compliance in China market.
Support all launch and release activities not limited to tech, publishing, and live ops.
3+ years' experience in management consulting, strategic user research, product/project management, preferably delivering player facing products or features.
Fluent in Chinese and English, and can drive collaboration across language and culture.
Experienced stakeholder management and rapport-building skills.
Willingness to travel to China, several times a year.
Manage project/task prioritization while wearing multiple hats.
Ability to engage and empathize with players and translate their responses into applicable feedback for the product team.
Full-lifecycle project ownership, from creation to launch.
Experience using project management tools to track and achieve project milestones (Favro, Trello, JIRA, etc).
Riot Games was founded in 2006 to develop, publish, and support the most player-focused games in the world. In 2009, we released our debut title, League of Legends, to worldwide acclaim. League has gone on to be the most-played PC game in the world and a key driver of the explosive growth of esports.