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Full Time Job

Associate Software Engineer - League Of Legends

Riot Games

Singapore, SG 05-27-2022
 
  • Paid
  • Full Time
  • Entry (0-2 years) Experience
Job Description
Associate Software Engineer (Python) - League of Legends

Established in 2020, the Singapore Studio is Riot's second international game development studio. Working together with our Hong Kong Studio, Riot has been expanding our footprint in Asia and accelerating our talent growth to develop games that deliver great experiences to our players. Our mission is to ''scale Riot's games to hyper-serve players.''

We partner with our LA headquarters on game development for League of Legends, Teamfight Tactics, and Legends of Runeterra. We're also building teams for VALORANT and Project L, our take on a fighting game. The Singapore Studio is seeking talented, passionate Rioters with backgrounds in all areas of game development to build games that make it better to be a player.

We're focused on working together to promote individual autonomy, ownership, collaboration, and inclusivity, so every Rioter can be their best while we boldly pursue games.

That's where you come in

As an Associate Software Engineer (Python - Tools & Pipeline) on League of Legends, you will be assisting the substantial art team to ship player facing content by producing new or improving existing tools, automated processes, and tests.

The weight of the position requires collaboration with all art (& technology) disciplines (Animation, VfX, SfX, QA etc) to make sure we have a thoughtful set of tools that content creators can use (e.g., automate processes, create plugins for third party tools like (Maya, substance and what not). Most of these tools are written in Python.

For this role, you'll report to the team's Engineering Manager. You will also partner with other teams and disciplines to ensure that your work improves the quality of life and effectiveness of those partners.

Responsibilities
• Provide engineering support to technical artists on tools & pipeline enhancements, including systems analysis, design reviews, and code reviews
• Work with all the stakeholders (artists, TA, producers) to create new needed tools
• Communicate with all the stakeholders to identify and fix pain points and blockers in content development workflow
• Analyze the existing codebase to identify Tech debt and propose solutions to clear them.

Required Qualifications
• Be able to legally work in Singapore
• 1+ years of hands-on experience with Python. Fluency required.
• Clear understanding of algorithms and data structures
• Clear understanding of engineering practices & design methods
• Some experience working in a software engineering team (usage of source control, peer reviews, technical documentation, …)

Desired Qualifications
• A Bachelors or Masters degree in computer science, software engineering, information technology or related fields
• Experience Working with Qt or similar UI library.
• Some experience working with QA, test environments and secure deployment
• Some experience in developing software for a large quantity of users over multiple sites
• Some experience in working on Content tools & pipelines (e.g., within Gaming, Simulation, AR/VR) or 3D content production (Maya/3DS Max)

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about the experience of players, this could be the role for you!
Our Perks:
• Full relocation support
• Full health insurance for you, your spouse and children
• Open paid time off
• Retirement benefits with company matching
• Life insurance, parental leave, plus short-term and long-term disability
• Play Fund so you can broaden and deepen your knowledge of our players and community through games
• We will double down on your donations of time and money to non-profits

Jobcode: Reference SBJ-r79bp9-3-137-213-128-42 in your application.

Company Profile
Riot Games

Riot Games was founded in 2006 to develop, publish, and support the most player-focused games in the world. In 2009, we released our debut title, League of Legends, to worldwide acclaim. League has gone on to be the most-played PC game in the world and a key driver of the explosive growth of esports.