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Full Time Job

Hard Surface Artist

Respawn

Vancouver, BC 02-24-2022
 
  • Paid
  • Full Time
  • Senior (5-10 years) Experience
Job Description
Hard Surface Artist (Apex Legends)

Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.

You can learn more about our studio and values at respawn.com/studio.

Apex Legends is looking for outstanding Hard Surface artists to come join us in fleshing out the Apex Universe. Whether it's experience managing others and owning areas to develop, setting visual targets, or just excelling at environmental storytelling and craft, there could be a role for you!

Responsibilities
• Hard Surface creation – assets including Weapons, Character kits, Props, and a variety of assets not limited to hard surface modeling for Apex Legends.
• Working in a team - Operates effectively with guidance from Art Director (AD) and Lead. Occasionally partner with other artists and/or under senior artist's guidance.
• Collaboration – Expected to proactively work with other departments independently. Partnering with departments such as animation, concept, VFX to find solutions or design requirements.
• High Tier assets – Artist will be responsible for the creation of some of our high value assets. Task includes rapid prototyping, building proxy, simple animation, proof of concept to name a few.
• Team support – capable of assisting other team member with challenges such workload support, and other general needs that may come up in a moment notice.
• Technical support – assist AD and Lead in contributing to quality-of-life improvements for workflows and documentation. Testing new tools and providing feedback.
• Operating proprietary tools – can work proficiently with in house tools and game engine.

Qualifications
• 5+ years of production experience primarily as a Hard Surface or Prop Artist
• Proficient 3D modelling with emphasis in Hard Surface
• Have experiences shipping titles as a Hard Surface Artist
• Building asset not just aesthetically but in consideration of design, function, gameplay, and optimization
• Experiences working in collaboration with other discipline
• Communicates effectively with Email, Slack, and Zoom
• Substance Painter and Marmoset for bakes and texture
• Maya as a primary 3D application
• Some understanding of mechanical design
• Strong understanding of PBR
• Comprehensive knowledge of some mainstream or proprietary game engine
• Proficient in at least a secondary modeling program for high-res modelling such as Blender, Zbrush, 3DS Max, or equivalent

Portfolio Requirements
• Examples of professional hard surface work
• Understanding of weapon design and general mechanical designs
• Bakes, UV layout, Mesh flow

Bonus
• Rigging and animation
• Game scripts
• Lighting and Rendering

Jobcode: Reference SBJ-d24e45-18-223-125-219-42 in your application.

Company Profile
Respawn

Electronic Arts Inc. is a global leader in digital interactive entertainment. EA develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.