Full Time Job

Senior Game Designer


San Diego, CA 11-09-2020
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  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description

Senior Technical Game Designer

San Diego, CA

Are you an experienced game developer with an appetite for high quality, 3rd person, Action/Adventure games? Do you enjoy PlayStation's library of games and their top-tier studios? Have you always known how beautiful San Diego is, but never found an opportunity to live there?

Then this is the opportunity for you!

Sony PlayStation is building a new game development team in partnership with the Visual Arts Service Group (VASG), an award-winning, full-production studio that specializes in Animation, Motion Capture, Cinematics, Art and Scanning. This is the same world-class team known for its contributions to beloved franchises like Uncharted, Death Stranding, God of War and more. For more than a decade, we have shared knowledge, support and cutting-edge techniques with the very best developers in the industry: Naughty Dog, Kojima Productions, Guerrilla Games, Santa Monica Studios, Sucker Punch Productions, Bend Studio, Japan Studio, Insomniac Games and more.

This high visibility project is being developed in collaboration with a major Sony development studio. Though currently unannounced, we have a clear vision and plan to release. The new game development team will leverage our existing expertise and best-in-class talent, guaranteeing a high visual quality bar for the title.

• Use scripting language and other tools to implement and integrate complex gameplay scenarios
• Authoring readable scripts with comments that other members can adjust if needed
• Verify and fix scripts so that all design scenarios work as desired. Consideration for checkpoints, difficulty levels, and cinematics
• Collaborate across disciplines to get work done and clear dependencies
• Work directly with artists, programmers, animators and other game designers to contribute to the vision of the game
• Additional responsibilities will be assigned as needed

• Experience scripting complicated level scenarios & combat encounters considering checkpoints and game saves
• Understanding of scripting/programming concepts using a language such as C#, Lua, Javascript, or Python
• Good working knowledge of Maya, 3DS Max or similar 3D package
• Strong and effective communication skills
• Ability to focus and work without micro-management while adhering to schedules
• Preferred: 3+ years designing and scripting single-player levels for console games

Desired qualifications:
• Previous experience shipping a 3rd person action game
• A shipped AAA title
• Console development experience

Company Profile

Recognized as a global leader in interactive and digital entertainment, Sony Interactive Entertainment (SIE) is responsible for the PlayStation® brand and family of products and services.