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Full Time Job

Unreal Generalist

Pixomondo

Stuttgart, Germany 01-12-2022
 
  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description
We are looking for motivated, creative and smart people!

Pixomondo (PXO) is an award-winning, solutions-oriented visual effects company that solves creative challenges for its clients and partners, crafting high-level visual effects for feature films, television series and commercials productions. For its work, PXO has won four Emmy Awards, an Academy Award and numerous other industry awards.

Do you see yourself working for Pixomondo in the future? Send us your application now.

Together we can let the dragons ascend from the ashes!

Minimum Requirements:
• 2+ years of industry experience working with Unreal Engine 4 (VFX / Game Dev)
• Passion for real-time rendering and creating photorealism
• Can provide portfolio of work demonstrating strong technical artistic ability (composition, scale, colour, light) that includes Unreal based work
• Solid lighting, shading, and layout for game engine skills
• Experience using version control (Git, Perforce)
• Proficient with Unreal's Blueprint system, c++ is a bonus
• Experience with Mari, Substance Painter, Quixel Mixer, or similar texturing software is a big plus
• Experience with procedural workflows is a plus (i.e. Houdini, Substance Designer)
• Experience with Maya is a plus
• Well-developed organization with adherence to file structures, naming conventions, and other established protocols and communication skills (fluent in English and/or German)
• Enjoy being part of a team to collaborate, assist others and be willing to share techniques and skills
• Ability to manage time and priorities tasks to succeed under tight deadlines
• Excellent attention to detail

Duties & Responsibilities:
• Create world-class photoreal imagery for film and TV
• R&D cutting-edge techniques for real-time art
• Discover and document methods learned during production for creating high-quality real-time renders
• Work closely with other artists and technicians to ensure parity between DCC packages and Unreal
• Flag and troubleshoot rendering bugs
• Profile and optimize scenes to meet the project requirements without sacrificing visual fidelity
• Develop shaders, tools, FX, modules, and/or various assets for the internal library

Additional Requirements:
• Only EU applicants can be considered for this position
• Relocation costs not covered for these positions
• Include your current resume, reel breakdown and a link to your demo reel

Jobcode: Reference SBJ-rnmz3m-3-145-151-141-42 in your application.

Company Profile
Pixomondo

Pixomondo (PXO) is an award-winning, solutions-oriented visual effects company that solves creative challenges for its clients and partners, crafting high-level visual effects for feature films, television series and commercials productions. For its work, PXO has won four Emmy Awards, an Academy Award and numerous other industry awards.