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Full Time Job

Asset Artist

Moving Picture Company

Montreal, QC 11-26-2021
 
  • Paid
  • Full Time
Job Description

• 3D Modeling and Texturing for feature films, using a wide range of reference material,
• Working alongside the shader TDs and riggers to generate organic or rigid object models that are suitable for feature film work,
• Creating textures and photoreal lookdev for CG Assets,
• Working closely with CG Supervisors to determine the best approach to solve 3D challenges to develop a final look.

Qualifications
• Strong spatial awareness and a good sense of form, scale and proportion, and a keen eye for detail,
• A full working knowledge of modeling in Maya is required,
• Ability to deliver a model with clean topology and strong UV layout skills for texturing,
• Ability to work with Z-brush and/or Mudbox
• Experience texturing in Mari and/or Substance required,
• Knowledge of Houdini would be an advantage,
• Experience with Renderman, Redshift, and/or Mantra a plus,
• Experience with Lighting for photoreal CG is a plus,
• Experience with Python scripting a plus,
• Experience Modeling for Feature Films is required.

Jobcode: Reference SBJ-g337zx-18-118-137-243-42 in your application.