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Full Time Job

Virtual Art Department Scout TD

Lucasfilm

Remote / Virtual 07-14-2022
 
  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description
The Virtual Art Department (VAD) bridges the gap between Production Design and VFX. VAD Scout TDs work on a real-time show providing frontline technical support to the production, while liaising with core technology teams to ensure that the production is running as efficiently as possible.

What You'll Do
Support VAD scout, dailies, and prelight sessions effectively across different platforms (VR, desktop) while working remotely
Anticipate and troubleshoot issues promptly and effectively using a remote desktop solution such as Splashtop
Provide front line technical support for artists on the production, escalating to core technology teams as necessary
Perform Perforce operations such as content merges and integrations
Ensure that the production is using the correct software and plugin versions, and be the point of contact for upgrading software on the show as needed
Troubleshoot technical issues in the Unreal Engine
Be a conduit for artists, Brain Bar, engineering and IT

What We're Looking For
Previous experience working in a real time/virtual production environment, preferably at a VFX or animation studio, OR experience working in a previsualization, virtual art department, virtual production or motion capture production environment
Production experience using real time game engines like Unreal Engine and can exhibit knowledge of game engine and editor best practises
Strong understanding of visual scripting systems like the Unreal Engine's Blueprint system
Working experience with the Perforce version control system
Demonstrated knowledge in some or all of these software packages: Maya, 3DS Max, Houdini, Substance Painter, Blender, etc.
Working knowledge of computer graphics interchange file formats like FBX, USD, MaterialX and Alembic
Exceptional communicator, able to implement feedback from key creatives and production supervision and communicate back to core engineering teams
At least 3 years of relevant professional VFX or Games experience and a college level diploma in Computer Science, Programming, or Fine Arts; OR at least 5 years of relevant professional experience in lieu of education

JoinILM

Jobcode: Reference SBJ-re5460-3-143-0-157-42 in your application.

Company Profile
Lucasfilm

Lucasfilm is among the world’s leading entertainment service companies, a pioneer in visual effects and sound across multiple mediums, and is home to the legendary Star Wars and Indiana Jones franchises.