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Full Time Job

VFX Artist

Lucasfilm

San Francisco, CA 12-03-2022
 
  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description
VFX Artists bring our worlds and characters to life with realistic visual effects that are optimized for real-time performance. We are looking for a Real-Time VFX Artist who is passionate about bringing wizardry to our world-class, interactive experiences, and who reflects the innovative spirit and immersive storytelling that defines ILMxLAB.

What You'll Do
Collaborate with the dev team to advance the state of real-time rendered immersive experiences, striving for highest possible visual representation of VFX while staying performant in the game engine
Create and implement dynamic and compelling real-time effects animations, simulations, particle systems and shaders that meet all aesthetic, design and technical requirements for the project
Ensure that VFX design and implementation meets run-time and performance budgeting requirements
Preview work in-engine & through the VR headset. Iterate, optimize, and polish to quality and visual direction set by the creative leads.
Strive to continually raise the bar for quality, efficiency and adaptability
Keep up with industry trends and new real-time tools/workflows; contribute to improving and advancing workflows and inspire others through sharing knowledge
Collaborate in development of breakdowns, task lists, estimates, schedules, milestones and overall project goals as necessary; participate in project stand-ups, meetings, and reviews
Develop creative solutions to complex production issues and technical challenges, prioritizing and resolving bugs and clearing obstacles
Actively participate in concept testing of new ideas and building of rapid prototypes

What We're Looking For
3+ years experience in games, film, television, AR/VR or related fields
Proficiency in real-time and interactive production workflows, tools, particle systems, lighting, texture painting, texture/UV animation, UV layout, engine parameters/optimizations, material setup, and procedural animation
Experience using Unreal Engine (or equivalent), Photoshop and Maya to create real-time VFX
Able to paint VFX textures from scratch and match an established style
Experience creating and using real-time shaders
Experience with modeling & physics for realistic hair and cloth
Strong artistic & technical problem-solving skills, able to adapt and learn new processes and technical skills
Comfortable 'wearing a few different hats' in a dynamic, small-to-medium sized team environment
Nice to have:
Basic understanding of game scripting
Professional experience with dynamics and simulations packages: Houdini, Real Flow, FumeFX, etc.
Experience or interest in the creation of VR & AR experiences
Passion for playing and making games
VFX production / pipeline experience

JoinILMxLAB

The hiring range for this position in San Francisco is $101,300 to $126,600 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate's geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.

Jobcode: Reference SBJ-g6ewbn-3-21-97-61-42 in your application.

Company Profile
Lucasfilm

Lucasfilm is among the world’s leading entertainment service companies, a pioneer in visual effects and sound across multiple mediums, and is home to the legendary Star Wars and Indiana Jones franchises.