Full Time Job

Pipeline Engineer, Content

Lucasfilm

San Francisco, CA 10-21-2022
Apply @ Employer
  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description
The Lucasfilm Advanced Development Group (ADG) is looking for Software Engineers to join our content pipeline team. As Content Pipeline Engineer II at the ADG, you will be tasked with implementing and supporting the production workflow processes and component tools that empower the creation of Disney's Metaverse.

ADG develops tools and techniques for high-fidelity computer graphics and simulation. Our goal is to expand and enhance creative storytelling in the Star Wars universe through real-time rendering of film-quality imagery. Our work can be seen powering ILMxLAB's immersive experiences like Vader Immortal and Tales from the Galaxy's Edge, as well as virtual production using ILM's StageCraft for The Mandalorian and other TV shows and movies.

What you'll do
Implement, maintain, support and contribute design input tools and systems to
Make the production content creation process at ILM as efficient as possible, leveraging ILM's technology infrastructure across Windows and Linux environments
Interface with ILM's film production pipeline to leverage film assets for real-time productions in ILMxLAB, Virtual Art Department and ILM Virtual Production
Assist in the authoring of content that encourages best practices and re-use across story-world franchises
Assist ILM Virtual Production, ILMxLAB and Virtual Art Department artistsDesign and implement solutions to track asset metadata and to automate asset transfers using standard asset interchange formats like USD, FBX, Alembic and MaterialX
Maintain and assist with the software products released to production
Provide front-line help for end-users and assist with technical issues, coach sysm use and raise any usability or bugs with the Pipeline team to resolve
Partner with the ADG DevOps and other ILM technology departments build scalable and robust systems for all ILMxLAB, Virtual Production and Virtual Art Department productions
Creates and maintains clear and concise documentation outlining the use of products and solutions in production
Participate in special projects as needed

What we're looking for
Good understanding of
Software engineering best practices, engineering trends, emerging products and the role of the pipeline engineering team in VFX, feature Animation or AAA games production
software development lifecycle (SDLC)
Source control management systems like Git, Perforce, SVN, etc
Python programming language and standard python libraries
Computer graphics interchange formats like USD, FBX, MaterialX, Alembic, etc
One or more production Digital Content Creation (DCC) tools like Unreal Engine, Maya, 3DS Max, Substance, Houdini, Blender, etc
Developing software in Linux or Windows environments
Self-motivated individual with excellent problem solving skills.
Flexibility to confidently handle a variety of tasks.
A passion for real-time graphics and its potential for VR, AR and immersive entertainment
A passion for creating efficient and stable workflows that allow artists to focus on content creation
Excellent communication skills, able to work as part of a team
Ability and willingness to communicate cross-discipline and provide innovative solutions to production pipeline problems
Bachelor's degree in Computer Science or related technical field or equivalent professional experience
4-7 years of relevant experience
Experience developing software and shipping to a production environment be it games, immersive, film, commercials or television/episodical

Preferred Qualifications
Familiarity on how assets ought to be authored for real-time game engines
Familiarity shipping C/C++ software to production
Familiarity with production tracking solutions like Shotgun/ShotGrid or Ftrack
Familiarity with render farm queue management solutions like Deadline or OpenCue
Familiarity developing for augmented and virtual reality experiences and awareness of the constraints that performance dependent real-time experiences have on content creation techniques
Familiarity developing applications using Qt, PyQt or PySide in Python 2 or Python 3 environments

JoinTheForce

About Lucasfilm:

Lucasfilm is a global leader in film, television and digital entertainment production. In addition to its motion-picture and television production, the company's activities include visual effects, audio post-production and cutting-edge digital animation, interactive entertainment software, and the management of the global merchandising activities for its entertainment properties including the legendary STAR WARS and INDIANA JONES franchises. Lucasfilm Ltd. is headquartered in northern California.

Jobcode: Reference SBJ-r7m4o6-34-229-119-176-42 in your application.

Company Profile
Lucasfilm

Lucasfilm is among the world’s leading entertainment service companies, a pioneer in visual effects and sound across multiple mediums, and is home to the legendary Star Wars and Indiana Jones franchises.