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Full Time Job

Junior Animator

Lucasfilm

San Francisco, CA 01-14-2022
 
  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description
Description

Position at Industrial Light & Magic

The Junior Animator contributes to the creation of high quality motion of computer graphics creatures and objects within a shot, using a variety of animation software programs, and working under the general supervision and support of Senior Level and Animation Supervisors.

What You'll Do
• Day-to-day show support including:
• troubleshooting flow of data in/out of department
• escalating tech issues to appropriate show or tech group
• updating Animators shotfiles with newly released assets
• rendering movies for dailies
• reference gathering and organization
• Responsible for the successful animation of shots on a specific project
• Participate as a team member in determining various aesthetic solutions; provide feedback to other members of the production by attending dailies on a regular basis.
• Animate entry-level shots, time permitting
• Facilitate the publishing of Animators' work down the pipeline.
• Assist in maintaining Asset congruency to current releases in Animators' shots
• Create Animation Cycles
• Create polish animation for shots including finger, toes, ear, tail, and wing animation, cleaning up contact sliding, body penetrations, tweaking arcs etc.
• Problem-solve and fix any issues that may arise from updating assets in Animators' shotfiles. (This could include constraint blending fixes, global positioning fixes etc.)
• Set up animation scene files
• Assisting Animators in passing shots along to other disciplines
• Build UI for character rigs
• Process Mocap performances onto show Assets
• Blend Mocap animation performances and add Polish to said performances (This could include fixing penetrations, adding finger and hand animation, exaggerating key poses etc.)
• Responsible for Mocap processing in shot production and cycle creation
• Upload Cleaned Mocap and cycle animation to the MotionDataBase
• Collaboration with stage team may be required
• Occasionally may be required to perform hands-on shot work on show and provide reference performances including motion capture performances as part of assigned shot work and to support the animation team

What We're Looking For
• Bachelor's Degree or equivalent in Traditional Animation, or at least 2 years of experience working in cel, stop-motion or computer animation.
• 0-2 years as an entry level Animator in conjunction with recommendations for advancement by the Animation Supervisors and Department Manager.
• Firm understanding of traditional animation principles, acting, film production, and compositional design
• Experience and a firm understanding of Maya
• Good organization and communication skills
• Ability to take on a delegated task with a minimum of supervision
• Ability to work under pressure and commit to deadlines
• Strong communication and follow through; proactive, self-sufficient individual
• Nice to have:
• Proficiency with Linux desired
• Experience with Motion Capture data a plus
• Scripting knowledge (Python, Mel) a plus
**A demo reel demonstrating a strong understanding of Animation principles and artistic ability is required**

Jobcode: Reference SBJ-r176xv-18-224-0-25-42 in your application.

Company Profile
Lucasfilm

Lucasfilm is among the world’s leading entertainment service companies, a pioneer in visual effects and sound across multiple mediums, and is home to the legendary Star Wars and Indiana Jones franchises.