Senior Texture Artist
Ubisoft
Singapore, 新加坡
The main focus of the position will be to create crowd simulations for our CG scenes, using either off the shelf or our own proprietary software to populate cities, large scale environments and choreograph battles.
What You'll Do
Create the motion of crowds
Animate and simulate shots or sequences
What We're Looking For
Strong knowledge of Houdini Software
Strong crowd and layout skills including asset integration, scene setup and running simulations
Experience working on high end VFX or animated feature-film productions
Experience working with motion capture and/or clip-based animation
Proficiency with Linux
Strong communication skills
Ability to work under pressure and to strict deadlines whilst maintaining a high quality output
Nice to have:
Working understanding of Vex and/or Python
Strong understating of Houdini input/output pipeline
Experience with cloth/hair simulation
Working knowledge of Maya and rigging
Keen eye for how crowds flock and move
Join ILM
About Lucasfilm:
Lucasfilm is a global leader in film, television and digital entertainment production. In addition to its motion-picture and television production, the company's activities include visual effects, audio post-production and cutting-edge digital animation, interactive entertainment software, and the management of the global merchandising activities for its entertainment properties including the legendary STAR WARS and INDIANA JONES franchises. Lucasfilm Ltd. is headquartered in northern California.
This position is with Lucasfilm Animation Co. Singapore B.V., which is part of a business we call Lucasfilm.
Jobcode: Reference SBJ-d83qk6-54-221-110-87-42 in your application.
Lucasfilm is among the world’s leading entertainment service companies, a pioneer in visual effects and sound across multiple mediums, and is home to the legendary Star Wars and Indiana Jones franchises.