company_logo

Temporary Job

Technical Writer

Infinity Ward

Woodland Hills, CA 08-12-2021
 
  • Paid
  • Temporary
  • Mid (2-5 years) Experience
Job Description
Your Platform

Founded in 2002, Infinity Ward is the original studio behind the Call of Duty® franchise. The titles developed by Infinity Ward have won more than 200 ''Game of the Year'' awards and 100 ''Editor's Choice'' awards, among many other industry accolades. Some of our previous titles include: Call of Duty®: Ghosts, Call of Duty®: Infinite Warfare and most recently, Call of Duty®: Modern Warfare. Infinity Ward employs more than 250 people in Woodland Hills, Calif., just outside of Los Angeles.

A critically acclaimed studio, Infinity Ward is proud to have one of the most passionate and talented development teams in the industry. We love to have as much fun as the games we create, and it shows in our relaxed, yet diligent, workplace environment. We believe that making the best games relies on having the best people, so we like to look after ours. We enjoy having fun with top-notch events that everyone gets involved with.

Infinity Ward is wholly owned by Activision. To learn more about our studio, please visit us at https://www.infinityward.com/, on Facebook at https://www.facebook.com/InfinityWard/, and @InfinityWard on Twitter.

Your Mission

As a Technical Writer (Temporary) you will create and maintain high-quality internal documentation for our game engine tools and content pipeline for Environment Artists, Modelers, VFX Artists, and Game Designers. In this position, you will gather information on our tools and processes and prepare written and visual documentation for the tools, processes, and best practices we use to make our games.

Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
• Create and maintain documentation for rapidly changing and evolving content workflows and tools.
• Improve the quality and clarity of information flow internally for our development pipeline.
• Take implementation notes from Tech Art, Tools, and Engineering groups and distill it into Artist and Designer-friendly form.
• Keep our documentation, examples, and tutorials up to date throughout production.
• Work with Artists and Designers to better understand and identify their needs, pain points, and unique workflows.
• Learn our pipeline and process and be able to work within the pipeline and toolset.
• Organize content developer training sessions on new features, tools, or changes in the pipeline.

Player Profile

Experience
• 2+ years of experience as a technical writer or information developer in games, 3D arts, or software in a highly technical domain.

Knowledge & Skills
• Exceptional writing, editing, and proofreading skills and attention to detail.
• Well-versed in content design, content strategy, information architecture, and content reuse principles.
• Ability to understand and convey technical concepts/information to non-technical Artists and Game Designers with an elevated level of clarity and simplicity through written and visual forms.
• Experience with one or more game engines strongly preferred.
• Familiarity with 3D applications (Maya, 3DS Max) highly desired.
• Familiarity with capturing workflows via desktop video captures and editing them for users highly desired.
• Familiarity with Confluence, a plus.

Key Attributes
• Proactive self-starting problem solver and team player with a penchant for learning and sharing information.
• Ability to work independently with minimal guidance, but willing to receive and incorporate critical feedback.
• Obsesses over clarity, accuracy, and optimizing efficiency for your user-you have a natural desire to work through the steps yourself so you can find and prevent pain points, report bugs if you find them, and tackle problems from more than one angle.

Jobcode: Reference SBJ-rn8ee5-18-227-190-93-42 in your application.

Company Profile
Infinity Ward

Activision Blizzard, Inc. is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment.