Job Description
Your Platform
Founded in 2002, Infinity Ward is the original studio behind the Call of Duty® franchise. The titles developed by Infinity Ward have won more than 200 ''Game of the Year'' awards and 100 ''Editor's Choice'' awards, among many other industry accolades. Some of our previous titles include: Call of Duty®: Ghosts, Call of Duty®: Infinite Warfare and most recently, Call of Duty®: Modern Warfare.
A critically acclaimed studio, Infinity Ward is proud to have one of the most passionate and dedicated development teams in the industry. We love to have as much fun as the games we create, and it shows in our relaxed, yet diligent, workplace environment. We believe that making the best games relies on having the best people, so we like to look after ours. We enjoy having fun with top-notch events that everyone gets involved with.
Infinity Ward is wholly owned by Activision. To learn more about our studio, please visit us at https://www.infinityward.com/, on Facebook at https://www.facebook.com/InfinityWard/, and @InfinityWard on Twitter.
Your Mission
As a Senior Viewmodel Animator you will be expected to create high fidelity 1st person animations that align to our pursuit of ultimate player immersion. This Immersion is achieved with Animations that mirror their real-world counterparts, including Weapon-Handling, Hand-to-Hand Combat and Locomotion. The ability to identify and implement the ''feel'' the project dictates, is the prime directive. You will be joining our Passionate and Dedicated team of Animators who, continue pushing our standards of quality and drive, that echoes throughout our studio. If you're looking for the right environment to display and master your talents, then Infinity Ward is the place for you!
Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
• Use Hand-Keyed Techniques to create high-fidelity 1st person Weapon, Hand-to-Hand, Locomotion and Misc. Animations that are used to portray Player intent
• Implement and maintain Animations, using Proprietary Tools within our Game Engine
• Communicate and collaborate with internal and external depts to complete tasks
Player Profile
Minimum Requirements:
• +4 years of Game Development experience
• A strong passion for Animation, video games, and the entertainment it inspires and draws from
• A strong ability for Hand-Keyed Animation
• Excellent Maya Animation experience
• Possess the ability to take tasks from concept to completion with minimal supervision
• Collaborative ability to work with multiple people and fields to complete tasks
• Possess the ability to provide and receive feedback from Animators
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
Jobcode: Reference SBJ-r7kko9-3-145-60-149-42 in your application.